Via the CS:GO blog:
Valve[SOUND]
– Lowered volume level of first-person nearly empty clip sound to match its volume level falloff in the environment.
– Fixed a regression in Nova and Sawed Off reloading sounds.
[Mac]
– Added video option (default on) for frame rate smoothing. Frame rate smoothing significantly reduces hitching and stuttering, but at the expense of reducing overall frame rate.
– Significantly reduced input latency.
– Added audio option “Play Audio When Game in Background” to match behavior on Windows and Linux.
Rumor has it:
- The volume level of the controversial "nearly empty" sound is now a fixed 30% instead of a range of 50%-100%: https://github.com/SteamDatabase/GameTracking/commit/c3c107eb43157806dd8d916f637d0e2ef09a82c1
- Still have lingering Mac OS X/macOS and/or Linux issues? Report them on the official issue tracker - make sure you search first
- Size is ~10 MB
Via [url=http://blog.counter-strike.net/index.php/2016/06/14818/]the CS:GO blog[/url]:
[quote=Valve][SOUND]
– Lowered volume level of first-person nearly empty clip sound to match its volume level falloff in the environment.
– Fixed a regression in Nova and Sawed Off reloading sounds.
[Mac]
– Added video option (default on) for frame rate smoothing. Frame rate smoothing significantly reduces hitching and stuttering, but at the expense of reducing overall frame rate.
– Significantly reduced input latency.
– Added audio option “Play Audio When Game in Background” to match behavior on Windows and Linux.[/quote]
Rumor has it:
- The volume level of the controversial "nearly empty" sound is now a fixed 30% instead of a range of 50%-100%: https://github.com/SteamDatabase/GameTracking/commit/c3c107eb43157806dd8d916f637d0e2ef09a82c1
- Still have lingering Mac OS X/macOS and/or Linux issues? [url=https://github.com/ValveSoftware/csgo-osx-linux/]Report them on the official issue tracker[/url] - make sure you [B]search[/B] first
- Size is ~10 MB