jnki_aka_tungstendid it, whats the point of your research?
shitposting
shitposting
mustardoverlordsince when is an 8 to 11 inch 360 below average
literally anywhere that isn't populated exclusively by competitive fps players
literally anywhere that isn't populated exclusively by competitive fps players
eeemustardoverlordsince when is an 8 to 11 inch 360 below averageliterally anywhere that isn't populated exclusively by competitive fps players
no one outside of competitive fps players even measures their sens in inches per 360, they just list their dpi and in-game at most
and many of em prolly have accel, or raw input 0, etc.
literally anywhere that isn't populated exclusively by competitive fps players[/quote]
no one outside of competitive fps players even measures their sens in inches per 360, they just list their dpi and in-game at most
and many of em prolly have accel, or raw input 0, etc.
mustardoverlordeeemustardoverlordsince when is an 8 to 11 inch 360 below averageliterally anywhere that isn't populated exclusively by competitive fps players
no one outside of competitive fps players even measures their sens in inches per 360, they just list their dpi and in-game at most
and many of em prolly have accel, or raw input 0, etc.
obviously, but you're having to weight two data sets and see which is more practical and useful to research
ESEA players for CS would likely have a relatively low incidence of RSI because the ones who had severe wrist problems didn't make it to ESEA. When you poll a more casual community you get a broader view of what the average person experiences, as well as get more data on what happens when people use higher sensitivies
So sure, esports nerds wouldn't use <10", but esports nerds are a terrible data set if you're trying to learn about anyone who isn't a nerd
literally anywhere that isn't populated exclusively by competitive fps players[/quote]
no one outside of competitive fps players even measures their sens in inches per 360, they just list their dpi and in-game at most
and many of em prolly have accel, or raw input 0, etc.[/quote]
obviously, but you're having to weight two data sets and see which is more practical and useful to research
ESEA players for CS would likely have a relatively low incidence of RSI because the ones who had severe wrist problems didn't make it to ESEA. When you poll a more casual community you get a broader view of what the average person experiences, as well as get more data on what happens when people use higher sensitivies
So sure, esports nerds wouldn't use <10", but esports nerds are a terrible data set if you're trying to learn about anyone who isn't a nerd