and dispenser+medic
https://youtu.be/2afZ9xiSSZs?t=52s
dam
TIL uber build slows down with double med
posted in
The Dumpster
and dispenser+medic
https://youtu.be/2afZ9xiSSZs?t=52s
dam
https://youtu.be/2afZ9xiSSZs?t=52s
dam
i dont know this because i don't remember the last time i played with 2 meds or seen a dispenser
i dont know this because i don't remember the last time i played with 2 meds or seen a dispenser
Critical heals enable after TEN SECONDS of NO DAMAGE TAKEN
Critical heals enable after TEN SECONDS of NO DAMAGE TAKEN
dMenaceCritical heals enable after TEN SECONDS of NO DAMAGE TAKEN
"If the target was hurt 12.5 seconds ago, you'll be healing at 48 health a second. If the target hasn't been hurt for over 15 seconds, you'll be getting the maximum heal rate of 72 health a second."
Starts at 12.5, max at 15 seconds.
[quote=dMenace]Critical heals enable after TEN SECONDS of NO DAMAGE TAKEN[/quote]
"If the target was hurt 12.5 seconds ago, you'll be healing at 48 health a second. If the target hasn't been hurt for over 15 seconds, you'll be getting the maximum heal rate of 72 health a second."
Starts at 12.5, max at 15 seconds.
"If the target was hurt 12.5 seconds ago, you'll be healing at 48 health a second. If the target hasn't been hurt for over 15 seconds, you'll be getting the maximum heal rate of 72 health a second."
Starts at 12.5, max at 15 seconds.
You can use explosives to propel yourself forward.
You can use explosives to propel yourself forward.
ScrewballYou can use explosives to propel yourself forward.
HOLY SHIT
[quote=Screwball]You can use explosives to propel yourself forward.[/quote]
HOLY SHIT
HOLY SHIT
You have subscribed to Medic Facts! Did you know that due to the limited overheal of the quickfix, it always builds at the maximum rate? <To unsubscribe from Medic Facts, reply with 'dummkopf'>
You have subscribed to Medic Facts! Did you know that due to the limited overheal of the quickfix, it always builds at the maximum rate? <To unsubscribe from Medic Facts, reply with 'dummkopf'>
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