All Mediguns allow the Medic to match the speed of their heal target
Previously only available on The Quick Fix
Previously only available on The Quick Fix
Pyro - All Flamethrowers - Added: Direct damage reduces Medi Gun healing and resist shield effects by 25% - Medics hear a "healing interrupted" sound when this is happening to their heal target
Yo damneasy didnt you want to play scout last season? Now its a good time to start :^)
The Quickiebomb Launcher
Increased charge time reduction to -70% (from -50%)
Increased damage bonus for (max) charged shots to +35% (from +25%)
Increased clip size penalty to -50% (from -25%)
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
nah mate im maining demo
Increased charge time reduction to -70% (from -50%)
Increased damage bonus for (max) charged shots to +35% (from +25%)
Increased clip size penalty to -50% (from -25%)
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
Removed "Stickybombs fizzle 4 seconds after landing"
nah mate im maining demo