Hi
I am trying to record in lawena with only kill notices in the hud, but also with the combat text from my hud.
The easiest way I can think of achieving this is by editing my hud to disable most of the elements in it, but I am having trouble finding everything to turn off.
What would I be looking for if I wanted to say, disable the round timer, cap points, as well as any pop up displays that may appear on screen (i.e notice to show medic healing you)?
Question about lawena + hud
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Hi
I am trying to record in lawena with only kill notices in the hud, but also with the combat text from my hud.
The easiest way I can think of achieving this is by editing my hud to disable most of the elements in it, but I am having trouble finding everything to turn off.
What would I be looking for if I wanted to say, disable the round timer, cap points, as well as any pop up displays that may appear on screen (i.e notice to show medic healing you)?
I am trying to record in lawena with only kill notices in the hud, but also with the combat text from my hud.
The easiest way I can think of achieving this is by editing my hud to disable most of the elements in it, but I am having trouble finding everything to turn off.
What would I be looking for if I wanted to say, disable the round timer, cap points, as well as any pop up displays that may appear on screen (i.e notice to show medic healing you)?
you can copy the combat text from your hud into the blank hud from lawena
the file you need is resource/ui/huddamageaccount.res, make sure stuff like any colours defined there are defined in clientscheme.res or somewhere
there might be more needed but i quite cant remember from when i did it
e: you also need to include & declare fonts used which can be done by including the file in resource/fonts/ and including part of the font block at the bottom of clientscheme.res
you can copy the combat text from your hud into the blank hud from lawena
the file you need is resource/ui/huddamageaccount.res, make sure stuff like any colours defined there are defined in clientscheme.res or somewhere
there might be more needed but i quite cant remember from when i did it
e: you also need to include & declare fonts used which can be done by including the file in resource/fonts/ and including part of the font block at the bottom of clientscheme.res
the file you need is resource/ui/huddamageaccount.res, make sure stuff like any colours defined there are defined in clientscheme.res or somewhere
there might be more needed but i quite cant remember from when i did it
e: you also need to include & declare fonts used which can be done by including the file in resource/fonts/ and including part of the font block at the bottom of clientscheme.res
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