Hello.
I want a script to easily change between two classes (solly and hoovy) to change to forward spawn and to quickly defend last.This is what I tryed, however it does not work as I inteded it.
alias hoovy "join_class "heavyweapons"; alias roam" "solly"
alias solly "join_class "soldier"; alias roam" "heavyweapons"
alias roam "hoovy"
bind KP_PGUP "roam"
If I press the key for the first time, I change to Hoovy.
If I press the key for the second time , I change to Solly.
However, if I press the key for the third time nothing happens...
(I would want the script to change my class to Hoovy again...)
Sorry for the bad english.
Hello.
I want a script to easily change between two classes (solly and hoovy) to change to forward spawn and to quickly defend last.This is what I tryed, however it does not work as I inteded it.
alias hoovy "join_class "heavyweapons"; alias roam" "solly"
alias solly "join_class "soldier"; alias roam" "heavyweapons"
alias roam "hoovy"
bind KP_PGUP "roam"
If I press the key for the first time, I change to Hoovy.
If I press the key for the second time , I change to Solly.
However, if I press the key for the third time nothing happens...
(I would want the script to change my class to Hoovy again...)
Sorry for the bad english.
Change the "heavyweapons" in the second line to "hoovy".
Change the "heavyweapons" in the second line to "hoovy".
It should work if you limit the aliases to two "".
I can't test it right now but
alias heavy "join_class heavyweapons; alias roam solly"
should work.
It should work if you limit the aliases to two "".
I can't test it right now but
[code]alias heavy "join_class heavyweapons; alias roam solly"[/code]
should work.
alias "forwardspawn_random" "join_class "heavyweapons"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "KP_PGUP" "forwardspawn_toggle"
I took my lazy forward spawn script and changed random to heavyweapons. That should do it, if not though here's the original, I could of just missed a quote somewhere.
alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random";say_team "///MOVED SPAWN\\\""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "f5" "forwardspawn_toggle"
[code]alias "forwardspawn_random" "join_class "heavyweapons"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "KP_PGUP" "forwardspawn_toggle"[/code]
I took my lazy forward spawn script and changed random to heavyweapons. That should do it, if not though here's the original, I could of just missed a quote somewhere.
[code]alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random";say_team "///MOVED SPAWN\\\""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "f5" "forwardspawn_toggle"[/code]
salsaChange the "heavyweapons" in the second line to "hoovy".
Oh wow I was so close :) It works, thanks!
[quote=salsa]Change the "heavyweapons" in the second line to "hoovy".[/quote]
Oh wow I was so close :) It works, thanks!
sinneralias "forwardspawn_random" "join_class "heavyweapons"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "KP_PGUP" "forwardspawn_toggle"
I took my lazy forward spawn script and changed random to heavyweapons. That should do it, if not though here's the original, I could of just missed a quote somewhere.
alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random";say_team "///MOVED SPAWN\\\""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "f5" "forwardspawn_toggle"
I used this script and changed it around to create mine :P
[quote=sinner][code]alias "forwardspawn_random" "join_class "heavyweapons"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "KP_PGUP" "forwardspawn_toggle"[/code]
I took my lazy forward spawn script and changed random to heavyweapons. That should do it, if not though here's the original, I could of just missed a quote somewhere.
[code]alias "forwardspawn_random" "join_class "random"; alias "forwardspawn_toggle" "forwardspawn_soldier""
alias "forwardspawn_soldier" "join_class "soldier"; alias "forwardspawn_toggle" "forwardspawn_random";say_team "///MOVED SPAWN\\\""
alias "forwardspawn_toggle" "forwardspawn_random"
bind "f5" "forwardspawn_toggle"[/code][/quote]
I used this script and changed it around to create mine :P
[quote=Bubberkill]. 6
. 2[/quote]
What?
He wanted heavy, not engineer.
He wanted heavy, not engineer.
KarlsquellWhat?
Press em in-game
[quote=Karlsquell]
What?[/quote]
Press em in-game
BubberkillKarlsquellWhat?
Press em in-game
It's . 5 anyway jerk.
[quote=Bubberkill][quote=Karlsquell]
What?[/quote]
Press em in-game[/quote]
It's . 5 anyway jerk.
aimIt's . 5 anyway jerk.
Fuck
You'd think I would learn the classes
[quote=aim]
It's . 5 anyway jerk.[/quote]
Fuck
You'd think I would learn the classes