Via the CS:GO blog:
Valve[ SERVERS ]
– Reduced per-client memory use by sharing network buffers.
– Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed)
– Added a better error message for clients explaining the too many entities on the server error.
– Added more functionality for community log address integration.
– Log address can now be sent an 18-character prefix before every log packet text
– logaddress_add_ex command will use a unique prefix token per instance for the added log address
– logaddress_token_secret and logaddress_add_ts allow to add prefix as a checksum of known secret string
– Added a message for “killed by the bomb” to the logs.
[ MISC ]
– Teams can now vote on team issues independently.
– Fixed sleeves interpenetrating gloves
– Spectator’s player glow values have been adjusted to make noise-making state transitions more noticeable.
[ OSX ]
– Fixed CSM boundary artifacts on Iris based Macbook pro.
[ MAPS ]
– Overpass
— Added grenade-clip to ceiling underneath Bombsite A and inside connector, to prevent molotovs spreading into areas above
– Cobblestone
— Removed support beam in drop room which blocked line of sight to drop/door
– Nuke
— Fixed see-through gap when jump-peeking from CT spawn towards Mini
— Fixed various bugs reported on CSGOBugTracker.com
– Cache
— Fixed model fade distance on truck in CT spawn
Rumor has it:
- Sorry, no sign of "Operation 8" - on February 17th (18th UTC), we will hit 1 year since Operation Wildfire was released
- Separatist sleeve models were updated (which would be the sleeves impenetrating gloves fix): https://github.com/SteamDatabase/GameTracking-CSGO/commit/7b276679d4ec7807363fe09c9d15d86de5392f84
- Icons to accompany China's anti-addiction system as part of CS:GO in China (published by Perfect World) have been added. Icons are green, yellow, and red, resembling a traffic signal light
- Some additional restrictions on settings have been implemented when under Perfect World influence (which you can simulate using "-perfectworld" in launch options)
- Size is ~110 MB
Via [url=http://blog.counter-strike.net/index.php/2017/02/17936/]the CS:GO blog[/url]:
[quote=Valve][ SERVERS ]
– Reduced per-client memory use by sharing network buffers.
– Increased entities delta buffers to 192Kb to support connecting to game modes with many entities (sv_delta_entity_full_buffer_size on the server can be used to increase it up to 256Kb if needed)
– Added a better error message for clients explaining the too many entities on the server error.
– Added more functionality for community log address integration.
– Log address can now be sent an 18-character prefix before every log packet text
– logaddress_add_ex command will use a unique prefix token per instance for the added log address
– logaddress_token_secret and logaddress_add_ts allow to add prefix as a checksum of known secret string
– Added a message for “killed by the bomb” to the logs.
[ MISC ]
– Teams can now vote on team issues independently.
– Fixed sleeves interpenetrating gloves
– Spectator’s player glow values have been adjusted to make noise-making state transitions more noticeable.
[ OSX ]
– Fixed CSM boundary artifacts on Iris based Macbook pro.
[ MAPS ]
– Overpass
— Added grenade-clip to ceiling underneath Bombsite A and inside connector, to prevent molotovs spreading into areas above
– Cobblestone
— Removed support beam in drop room which blocked line of sight to drop/door
– Nuke
— Fixed see-through gap when jump-peeking from CT spawn towards Mini
— Fixed various bugs reported on CSGOBugTracker.com
– Cache
— Fixed model fade distance on truck in CT spawn[/quote]
Rumor has it:
- [B]Sorry, no sign of "Operation 8"[/B] - on February 17th (18th UTC), we will hit 1 year since Operation Wildfire was released
- Separatist sleeve models were updated (which would be the sleeves impenetrating gloves fix): [url]https://github.com/SteamDatabase/GameTracking-CSGO/commit/7b276679d4ec7807363fe09c9d15d86de5392f84[/url]
- Icons to accompany China's anti-addiction system as part of CS:GO in China (published by Perfect World) have been added. Icons are [url=http://i.imgur.com/aqLsORf.png]green[/url], [url=http://i.imgur.com/mY2xDw3.png]yellow[/url], and [url=http://i.imgur.com/yvZQ1fn.png]red[/url], resembling a traffic signal light
- Some additional restrictions on settings have been implemented when under Perfect World influence (which you can simulate using "-perfectworld" in launch options)
- Size is ~110 MB