Yo, I'm ash. You may know me from being reasonably good at games, and maybe you've even watched my stream before. I want to play some D&D (5th, the most recent, edition) with cool people, live, on stream. I'll be running the game, myself.
I don't know that many online people anymore, and I am trying to not be restricted by the few people I do know. If you're already on my friends' list, that doesn't mean I think you're not worthwhile, just that I am not aware of your interest. I have also played D&D with TF2 friends before, but while it was fun, it was a bit lacklustre long term. I'd like to keep playing for more than two sessions, really.
So, this time around, I've learned, and there'll be a basic interview and questioning part to find out if we're likely to work out well together.
But first, because most important, a few requirements that are set in stone.
- You can speak English passably. I don't care about your accent, or if you have a really high, squeaky voice. But if you have a hard time communicating things during a TF2 match, this probably isn't your place. Roleplaying requires talking, more often than not. This also means you ought to be comfortable speaking to other weird people on the internet. :)
- You have a good quality mic, and a working webcam (a laptop to your side is a suitable cam replacement).
- You are willing to be on stream. On the internet. To strangers. With your face!
- This really goes beyond questioning, but I've had my share of experiences: You are punctual, reliable, and you can play Monday nights (1900CEST onwards) in the foreseeable future. In my experience sessions take about 3-4h, but that varies depending on the group. If you 'suddenly' have dinner mid-session, I will find you and your home and pin a very angry post-it note to your door.
- You are willing to do some reading beforehand (less than 20 pages), and you are also willing to know your spells and abilities. And by reading I mean, reading. Not knowing everything by heart. Learning the game together is part of the experience, but there should be a rough foundation. The basic rules are what you will have to read, Chapters 7 & 9.
- You do NOT need to have played the game before. If you are completely new, there will be a quick "learning the game together" session thing at some point before the actual game, with everyone interested.
A few things that might be of interest to you:
- We'll be playing Mondays, 19:00CEST, probably not before the second week of May
- We'll be using roll20.net, which is a free online virtual tabletop, and either roll20's built in video thing or Skype.
- I do not require characters to be made beforehand. Instead, the very first session will be what's called a session zero, where we all get together, create the framework for the game, talk about expectations, possible house rules, and also create the characters together. This makes sure everyone is on the same page about basically everything. There might be some actual play happening during this first session, but likely not.
If you're interested, find me in my twitch channel's Discord, or add me on Steam, so we can talk about this for a bit. Like an interview. For a job!
Yo, I'm ash. You may know me from being reasonably good at games, and maybe you've even watched my stream before. I want to play some D&D (5th, the most recent, edition) with cool people, live, on stream. I'll be running the game, myself.
I don't know that many online people anymore, and I am trying to not be restricted by the few people I do know. If you're already on my friends' list, that doesn't mean I think you're not worthwhile, just that I am not aware of your interest. I have also played D&D with TF2 friends before, but while it was fun, it was a bit lacklustre long term. I'd like to keep playing for more than two sessions, really.
So, this time around, I've learned, and there'll be a basic interview and questioning part to find out if we're likely to work out well together.
But first, because most important, a few requirements that [i]are[/i] set in stone.
[list]
[*]You can speak English passably. I don't care about your accent, or if you have a really high, squeaky voice. But if you have a hard time communicating things during a TF2 match, this probably isn't your place. Roleplaying requires talking, more often than not. This also means you ought to be comfortable speaking to other weird people on the internet. :)
[*]You have a good quality mic, and a working webcam (a laptop to your side is a suitable cam replacement).
[*]You are willing to be on stream. On the internet. To strangers. With your face!
[*]This really goes beyond questioning, but I've had my share of experiences: You are punctual, reliable, and you can play Monday nights (1900CEST onwards) in the foreseeable future. In my experience sessions take about 3-4h, but that varies depending on the group. If you 'suddenly' have dinner mid-session, I will find you and your home and pin a very angry post-it note to your door.
[*]You are willing to do some reading beforehand (less than 20 pages), and you are also willing to know your spells and abilities. And by reading I mean, reading. Not knowing everything by heart. Learning the game together is part of the experience, but there should be a rough foundation. The [url=http://media.wizards.com/2016/downloads/DND/PlayerBasicRulesV03.pdf]basic rules[/url] are what you will have to read, Chapters 7 & 9.
[*]You do NOT need to have played the game before. If you are completely new, there will be a quick "learning the game together" session thing at some point before the actual game, with everyone interested.
[/list]
A few things that might be of interest to you:
[list]
[*]We'll be playing Mondays, 19:00CEST, probably not before the second week of May
[*]We'll be using [url=www.roll20.net]roll20.net[/url], which is a free online virtual tabletop, and either roll20's built in video thing or Skype.
[*]I do not require characters to be made beforehand. Instead, the very first session will be what's called a session zero, where we all get together, create the framework for the game, talk about expectations, possible house rules, and also create the characters together. This makes sure everyone is on the same page about basically everything. There might be some actual play happening during this first session, but likely not.
[/list]
If you're interested, find me in my [url=https://discord.gg/BH4ypXJ]twitch channel's Discord[/url], or add me on Steam, so we can talk about this for a bit. Like an interview. For a job!
omg that actually looks awesome, good luck with that :)
omg that actually looks awesome, good luck with that :)
GL man. I'd play but that's noon on monday for me. Hope it goes well!
GL man. I'd play but that's noon on monday for me. Hope it goes well!
Dampstayneeeeeerds
Nothing bad about that! :)
[quote=Dampstay]neeeeeerds[/quote]
Nothing bad about that! :)
I fit a bit of the criteria but I've only played like 2 short-lived campaigns of D&D5e and I'm quite rusty. I'd really love to get back into it tho. I'll hit you up :)
I fit a bit of the criteria but I've only played like 2 short-lived campaigns of D&D5e and I'm quite rusty. I'd really love to get back into it tho. I'll hit you up :)
https://www.youtube.com/watch?v=-leYc4oC83E
Love this video to death
[quote=SpaceCadet]https://www.youtube.com/watch?v=-leYc4oC83E
Love this video to death[/quote]
[youtube]https://youtu.be/UmWrytFXqGE[/youtube]
I've updated OP to include the tidbit that we won't starting before the second week of May. I still have a bunch of stuff to iron out and will be gone for a week in between, so no point in rushing anything.
I've updated OP to include the tidbit that we won't starting before the second week of May. I still have a bunch of stuff to iron out and will be gone for a week in between, so no point in rushing anything.
Such a shame this is only on Mondays. :c
Such a shame this is only on Mondays. :c
If this takes off, who knows what the future might hold!
If this takes off, who knows what the future might hold!
I never could get into playing D&D as a board game but I have tons of knowledge. I must own 30+ books spanning every edition and I still read them regularly. All kinds of Monster(ous) Manuals, Artifact Books, and Manuals of each Plane to boot.
I really can't wait for the next quality D&D computer game to come out. Neverwinter Nights was decent enough but lacked the "party building" experience that is the core of D&D. Playing a single player got boring.
The last game to come close to capture that feeling was Baldur's Gate.
IMO The best D&D games of all time are from my childhood.
Pools of Radiance
Curse of the Azure Bonds
Secret of the Silver Blades (My All-Time Favorite)
Pools of Darkness
You could import your party from one game to another and never lose your characters.
You could move throughout large sections of the world for no reason but to fight random encounters and explore cities/ruins as you chose. This was the really big thing for me and what separates the old games from the new games.
In new games, they always keep you on a set path and force you to continue no matter what. The greatest thing about D&D are your options. I like being able to to choose what I want to do and when to do it but I understand that it may be hard to recreate that. Every game today is about eye candy instead of substance so like I said, I will have to wait for the next great D&D game.
I never could get into playing D&D as a board game but I have tons of knowledge. I must own 30+ books spanning every edition and I still read them regularly. All kinds of Monster(ous) Manuals, Artifact Books, and Manuals of each Plane to boot.
I really can't wait for the next quality D&D computer game to come out. Neverwinter Nights was decent enough but lacked the "party building" experience that is the core of D&D. Playing a single player got boring.
The last game to come close to capture that feeling was Baldur's Gate.
IMO The best D&D games of all time are from my childhood.
[url=https://en.wikipedia.org/wiki/Pool_of_Radiance]Pools of Radiance[/url]
[url=https://en.wikipedia.org/wiki/Curse_of_the_Azure_Bonds]Curse of the Azure Bonds[/url]
[url=https://en.wikipedia.org/wiki/Secret_of_the_Silver_Blades]Secret of the Silver Blades[/url] (My All-Time Favorite)
[url=https://en.wikipedia.org/wiki/Pools_of_Darkness]Pools of Darkness[/url]
You could import your party from one game to another and never lose your characters.
You could move throughout large sections of the world for no reason but to fight random encounters and explore cities/ruins as you chose. This was the really big thing for me and what separates the old games from the new games.
In new games, they always keep you on a set path and force you to continue no matter what. The greatest thing about D&D are your options. I like being able to to choose what I want to do and when to do it but I understand that it may be hard to recreate that. Every game today is about eye candy instead of substance so like I said, I will have to wait for the next great D&D game.
The freedom of choice and the potentially limitless options are certainly one of the MAJOR cool things about games like D&D. I just wish games wouldn't railroad me so much in every possible way...
Regarding the actual topic: If you're totally new and have never played this sort of game before, that's just as fine. We'll do a quick learning-the-mechanics session before everything with everyone interested in that, just so you know what you're getting yourself into. :)
The freedom of choice and the potentially limitless options are certainly one of the MAJOR cool things about games like D&D. I just wish games wouldn't railroad me so much in every possible way...
Regarding the actual topic: If you're totally new and have never played this sort of game before, that's just as fine. We'll do a quick learning-the-mechanics session before everything with everyone interested in that, just so you know what you're getting yourself into. :)