[SOLVED]
so for the longest time ever i've been using r_drawtracers_firstperson 0. I decided to switch things up abit and change it back to r_drawtracers_firstperson 1, but the tracers aren't appearing, does anyone know what I can do to fix this?
r_drawtracers_firstperson not working
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Q/A Help
[SOLVED]
so for the longest time ever i've been using r_drawtracers_firstperson 0. I decided to switch things up abit and change it back to r_drawtracers_firstperson 1, but the tracers aren't appearing, does anyone know what I can do to fix this?
so for the longest time ever i've been using r_drawtracers_firstperson 0. I decided to switch things up abit and change it back to r_drawtracers_firstperson 1, but the tracers aren't appearing, does anyone know what I can do to fix this?
if you're using vtf crosshairs try to look into tf_weapon_scattergun. Open it with notepad or the software of your choice and find this line. If "TracerEffect" is set to "", set it back to "bullet_scattergun_tracer01" and you should have your tracers back in no time =).
"DoInstantEjectBrass" "0"
"BrassModel" "models/weapons/shells/shell_shotgun.mdl"
"TracerEffect" "bullet_scattergun_tracer01"
if you're using vtf crosshairs try to look into tf_weapon_scattergun. Open it with notepad or the software of your choice and find this line. If "TracerEffect" is set to "", set it back to "bullet_scattergun_tracer01" and you should have your tracers back in no time =).
[code] "DoInstantEjectBrass" "0"
"BrassModel" "models/weapons/shells/shell_shotgun.mdl"
"TracerEffect" "bullet_scattergun_tracer01"[/code]
[code] "DoInstantEjectBrass" "0"
"BrassModel" "models/weapons/shells/shell_shotgun.mdl"
"TracerEffect" "bullet_scattergun_tracer01"[/code]
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