Via the CS:GO blog:
Valve[ AUDIO ]
-Made bomb plant and bomb defuse sounds more audible with sound occlusion on.
-Fixed an exploit that allowed ambient sounds to be completely disabled.
[ MISC ]
-Re-enabled SSE4 optimizations for string tables and added -nosse4 command line option to disable SSE4.
-“find” console command now allows specifying multiple search strings. For example, “find decal r_” will find commands and variables that contain both “r_” and “decal”.
Rumor has it:
- To fix the ambient sounds issue, the scripts to control them have been moved into the VPK file structure to make them protected by sv_pure (and they got extension changes too)
- Size is ~20 MB
Via [url=http://blog.counter-strike.net/index.php/2017/12/19767/]the CS:GO blog[/url]:
[quote=Valve][ AUDIO ]
-Made bomb plant and bomb defuse sounds more audible with sound occlusion on.
-Fixed an exploit that allowed ambient sounds to be completely disabled.
[ MISC ]
-Re-enabled SSE4 optimizations for string tables and added -nosse4 command line option to disable SSE4.
-“find” console command now allows specifying multiple search strings. For example, “find decal r_” will find commands and variables that contain both “r_” and “decal”.[/quote]
Rumor has it:
- To fix the ambient sounds issue, the scripts to control them [url=https://github.com/SteamDatabase/GameTracking-CSGO/commit/6998f7fd57ce4561b77b96450e6dbc504131ba45]have been moved into the VPK file structure to make them protected by sv_pure[/url] (and they got extension changes too)
- Size is ~20 MB