go corsa!
Players | CL | DPM | DMG | K | A | D | HR% | HR | CPC | MP | UC | UCD |
---|---|---|---|---|---|---|---|---|---|---|---|---|
7.Raymon | 5.6 | 163 | 0 | 14 | 8 | – | – | 4 | 0 | 11 | 0 | |
7.kaidus | 232.3 | 6811 | 11 | 8 | 12 | 28% | 8719 | 6 | 2 | – | – | |
7.Drackk | 223.7 | 6558 | 17 | 6 | 18 | 15% | 4681 | 2 | 1 | – | – | |
7.kaptain | 234.9 | 6887 | 12 | 8 | 16 | 23% | 7056 | 3 | 0 | – | – | |
7.amppis | 212.3 | 6224 | 34 | 14 | 6 | 21% | 6425 | 9 | 1 | – | – | |
7.Thalash | 199.3 | 5843 | 19 | 15 | 13 | 14% | 4394 | 12 | 1 | – | – |
Players | CL | DPM | DMG | K | A | D | HR% | HR | CPC | MP | UC | UCD |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ascent.Nursey | 16 | 468 | 2 | 13 | 5 | – | – | 6 | 1 | 12 | 0 | |
Ascent.Bdonski | 202.2 | 5929 | 7 | 3 | 12 | 22% | 6552 | 2 | 1 | – | – | |
Ascent.marmaloo | 165.1 | 4839 | 16 | 6 | 23 | 16% | 4785 | 3 | 4 | – | – | |
Ascent.sigh | 231.2 | 6777 | 13 | 8 | 19 | 23% | 6879 | 1 | 1 | – | – | |
Ascent.bo4r | 209.1 | 6129 | 20 | 11 | 15 | 15% | 4406 | 9 | 1 | – | – | |
Ascent.paddie | 246.9 | 7239 | 15 | 6 | 19 | 23% | 6732 | 2 | 0 | – | – |
That was a great game, esp those shotgun plays by Sigh!
First map logs: http://logs.tf/1959568
Second map logs: http://logs.tf/1959594
Great games from both teams. Really enjoyable to watch.
Second map logs: http://logs.tf/1959594
Great games from both teams. Really enjoyable to watch.
map 2 was easily one of the best games i've seen ever. so many clutch plays
edit: also that dreamboat smithsonian cast combo is insane.
edit: also that dreamboat smithsonian cast combo is insane.
Cyanicedit: also that dreamboat smithsonian cast combo is insane.
<3 <3 <3
<3 <3 <3
such good games with such good production holy crap!
[spoiler]shame se7en threw 2nd map[/spoiler]
I gotta say, the 3rd person cams are amazing for larger teamfights. I feel like I'm much better able to understand what the fuck happens during midfights especially since they tend to involve both teams saccing players at once.
Like, on process, there was a moment where Ascent was holding 2nd against a 7 push and the camera went into 3rd person. Marmaloo bombed in towards choke and then strafed away towards sewers, and from the 3rd person cam I could see that he drew the attention of most of the 7 players towards him and pulled them away from Raymon, sitting in choke. That opened it up for Sigh to bomb in and take him down on mid. Really cool being able to watch tactics unfold like that, great job by the production team so far honestly.
Like, on process, there was a moment where Ascent was holding 2nd against a 7 push and the camera went into 3rd person. Marmaloo bombed in towards choke and then strafed away towards sewers, and from the 3rd person cam I could see that he drew the attention of most of the 7 players towards him and pulled them away from Raymon, sitting in choke. That opened it up for Sigh to bomb in and take him down on mid. Really cool being able to watch tactics unfold like that, great job by the production team so far honestly.
ShearsI gotta say, the 3rd person cams are amazing for larger teamfights. I feel like I'm much better able to understand what the fuck happens during midfights especially since they tend to involve both teams saccing players at once.
Like, on process, there was a moment where Ascent was holding 2nd against a 7 push and the camera went into 3rd person. Marmaloo bombed in towards choke and then strafed away towards sewers, and from the 3rd person cam I could see that he drew the attention of most of the 7 players towards him and pulled them away from Raymon, sitting in choke. That opened it up for Sigh to bomb in and take him down on mid. Really cool being able to watch tactics unfold like that, great job by the production team so far honestly.
Yeah that was PERFECTLY captured! Awesome production.
The joystick really gives smooth transitions too. Something we'd miss if it was done with mouse & keyboard
Like, on process, there was a moment where Ascent was holding 2nd against a 7 push and the camera went into 3rd person. Marmaloo bombed in towards choke and then strafed away towards sewers, and from the 3rd person cam I could see that he drew the attention of most of the 7 players towards him and pulled them away from Raymon, sitting in choke. That opened it up for Sigh to bomb in and take him down on mid. Really cool being able to watch tactics unfold like that, great job by the production team so far honestly.[/quote]
Yeah that was PERFECTLY captured! Awesome production.
The joystick really gives smooth transitions too. Something we'd miss if it was done with mouse & keyboard
The production is amazing, camera work was so good in this game and casters were superb. I dont think I have ever enjoyed watching tf2 this much. Thank you to all the players, production workers and everyone else who is working on this
I liked the idea of having a third person camera on rollouts but I feel like it should stay on the demomen until they shoot their first 1 or 2 stickies then it should transition into the rest of the team coming near their choke
Yeah I loved how it was on kaidus' cam for the first mid and then once both demomen finished their rollouts and i wanted to see who would land the first sticks it swapped to a freecam view of 2nd, it really showed what was happening on mid !!!