Source Engine Changes (TF2, DoD:S, HL2:DM)
-Disabled Java for the in-game web browser
Team Fortress 2
-Added support for running VR mode on the Oculus Rift
-Fixed a server crash related to game stats
-Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
-Fixed the Spy not holding sappers correctly in third person
-Fixed a bug where sentries would not rotate to face their target under some circumstances
-Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
-Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
-Fixed the death notice icon for the Eureka Effect
-Fixed the Neon Annihilator sometimes floating in the world after death
-Fixes for strange parts:
-The Big Earner can no longer accept Long-Distance Kills strange parts
-The Festive Grenade Launcher can now accept Critical Kills strange parts
-The Neon Annihilator can now accept Sappers Destroyed strange parts
-Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
-Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
-Updated the backpack image for the Upgrade to Premium Gift item
Updated Mann Vs. Machine
-Fixed the boss health bar sometimes disappearing
-Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
Updated the localization files
Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
Pubs will never be the same
Source Engine Changes (TF2, DoD:S, HL2:DM)
-Disabled Java for the in-game web browser
Team Fortress 2
-Added support for running VR mode on the Oculus Rift
-Fixed a server crash related to game stats
-Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
-Fixed the Spy not holding sappers correctly in third person
-Fixed a bug where sentries would not rotate to face their target under some circumstances
-Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
-Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
-Fixed the death notice icon for the Eureka Effect
-Fixed the Neon Annihilator sometimes floating in the world after death
-Fixes for strange parts:
-The Big Earner can no longer accept Long-Distance Kills strange parts
-The Festive Grenade Launcher can now accept Critical Kills strange parts
-The Neon Annihilator can now accept Sappers Destroyed strange parts
-Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
-Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
-Updated the backpack image for the Upgrade to Premium Gift item
Updated Mann Vs. Machine
-Fixed the boss health bar sometimes disappearing
-Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
Updated the localization files
[b]Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server[/b]
Pubs will never be the same
It's been at least three years. Good work Valve.
It's been at least three years. Good work Valve.
So 3 years later invisible players and the medigun beam will be fixed. Thanks Valve
So 3 years later invisible players and the medigun beam will be fixed. Thanks Valve
MJSo 3 years later invisible players and the medigun beam will be fixed. Thanks Valve
Turning off the arrows above people you're healing fixed this for me. I'd never heard of this fix before and only figured this out today so maybe it's new, I dunno.
[quote=MJ]So 3 years later invisible players and the medigun beam will be fixed. Thanks Valve[/quote]
Turning off the arrows above people you're healing fixed this for me. I'd never heard of this fix before and only figured this out today so maybe it's new, I dunno.
Just tried Nos's fix for healbeam and it worked
THANK YOU
Just tried Nos's fix for healbeam and it worked
THANK YOU
NosferatuMJSo 3 years later invisible players and the medigun beam will be fixed. Thanks Valve
Turning off the arrows above people you're healing fixed this for me. I'd never heard of this fix before and only figured this out today so maybe it's new, I dunno.
GOD BLESS YOU
[quote=Nosferatu][quote=MJ]So 3 years later invisible players and the medigun beam will be fixed. Thanks Valve[/quote]
Turning off the arrows above people you're healing fixed this for me. I'd never heard of this fix before and only figured this out today so maybe it's new, I dunno.[/quote]
GOD BLESS YOU
They also unpurpled my mann co cap. Seems sorta unlike Valve to take away a cosmetic feature.
They also unpurpled my mann co cap. Seems sorta unlike Valve to take away a cosmetic feature.