Via the CS:GO blog:
Valve[GAMEPLAY]
– Added a scoreboard element to indicate loss bonus for each team in Competitive and Wingman game modes.
– Zeus-x27 will no longer be able to kill people through walls.
[MISC]
– Fixed an issue causing black screen for users with integrated Intel GPU running with -d3d9ex launch option.
– Improved matchmaking times for Danger Zone.
– The recent teammates tab will now list your Danger Zone squad teammate even before the ongoing Danger Zone match is finished, so if you had a good game you can invite them to your party to play again.
– Added missing “The” to “The Emperor”
[MAPS]
– Vertigo has been added to Competitive matchmaking.
– Cobblestone has been removed from Competitive matchmaking.
– Overpass and Nuke have been moved into Defusal Group Delta.
– Cobblestone and Vertigo have been moved into Defusal Group Sigma.
Vertigo:
-Changed CT entrance to mid, so that CTs have a safer rotation between sites
-Moved forward plywood stack and wooden crate near T side of mid to make T boosts slightly safer
-Smoothed out player collision on metal stairs in T spawn and B site
-Updated soundscapes
-Moved generator in T spawn up to second floor
-Made it slightly easier to throw grenades out of ceiling in T corridor to mid
-Minor tweaks and fixes
Rumor has it:
- Vertigo has been added to the Reserves pool, different from the Active Duty pool that's used in tournaments. It'll still be selected as part of your matchmaking search settings the next time you start the game nonetheless
- This update is pretty light otherwise, there's a local sync of recent Steam Datagram system configuration changes and a healthy dose of localization file updates, which are made possible in part by contributions from Translators Like You - Thank You
- Not a part of this update, but do you use the in-game radio commands? Do you have an idea for a radio command you really wish existed but it doesn't? Matt Wood wants to hear from you about how you use radio commands and new ones you wish were in the game
- Size is close to 40 MB
Via [url=https://blog.counter-strike.net/index.php/2019/03/23620/]the CS:GO blog[/url]:
[quote=Valve][GAMEPLAY]
– Added a scoreboard element to indicate loss bonus for each team in Competitive and Wingman game modes.
– Zeus-x27 will no longer be able to kill people through walls.
[MISC]
– Fixed an issue causing black screen for users with integrated Intel GPU running with -d3d9ex launch option.
– Improved matchmaking times for Danger Zone.
– The recent teammates tab will now list your Danger Zone squad teammate even before the ongoing Danger Zone match is finished, so if you had a good game you can invite them to your party to play again.
– Added missing “The” to “The Emperor”
[MAPS]
– [b]Vertigo has been added to Competitive matchmaking.[/b]
– [b]Cobblestone has been removed from Competitive matchmaking.[/b]
– Overpass and Nuke have been moved into Defusal Group Delta.
– Cobblestone and Vertigo have been moved into Defusal Group Sigma.
Vertigo:
-Changed CT entrance to mid, so that CTs have a safer rotation between sites
-Moved forward plywood stack and wooden crate near T side of mid to make T boosts slightly safer
-Smoothed out player collision on metal stairs in T spawn and B site
-Updated soundscapes
-Moved generator in T spawn up to second floor
-Made it slightly easier to throw grenades out of ceiling in T corridor to mid
-Minor tweaks and fixes[/quote]
Rumor has it:
- Vertigo has been added to the Reserves pool, different from the Active Duty pool that's used in tournaments. It'll still be selected as part of your matchmaking search settings the next time you start the game nonetheless
- [url=https://github.com/SteamDatabase/GameTracking-CSGO/commit/64b0f0790d34a9564ebeff029d4dc7136dbfc90e]This update is pretty light otherwise[/url], there's a local sync of recent Steam Datagram system configuration changes and a healthy dose of localization file updates, which are made possible in part by contributions from [url=https://translation.steampowered.com]Translators Like You - Thank You[/url]
- Not a part of this update, but do you use the in-game radio commands? Do you have an idea for a radio command you really wish existed but it doesn't? [url=https://twitter.com/matttwood/status/1108144261940142080]Matt Wood wants to hear from you[/url] about how you use radio commands and new ones you wish were in the game
- Size is close to 40 MB
wickedplayer494They had some unique strategies of their own: running double engineer with a pyro on defense, to running five demomen and medic on offense. What will they play on Wednesday night?
[VGS]Shazbot!
[quote=wickedplayer494]They had some unique strategies of their own: running double engineer with a pyro on defense, to running five demomen and medic on offense. What will they play on Wednesday night?[/quote]
[VGS]Shazbot!
wickedplayer please update tf2 i like csgo but please do tf2
wickedplayer please update tf2 i like csgo but please do tf2
wickedplayer494Via the CS:GO blog:
Valve
– Added missing “The” to “The Emperor”
Let's be honest this is whats important.
[quote=wickedplayer494]Via [url=https://blog.counter-strike.net/index.php/2019/03/23620/]the CS:GO blog[/url]:
[quote=Valve]
– Added missing “The” to “The Emperor”
[/quote] [/quote]
Let's be honest this is whats important.