250 base hp 400 overheal
same base movement speed as soldier
+50% movement speed while minigun is spun/firing
same base movement speed as soldier
+50% movement speed while minigun is spun/firing
Wrong forum m8!
https://steamcommunity.com/app/440/discussions/0/
https://steamcommunity.com/app/440/discussions/0/
yikes tftv is not what it used to be. since when are balance discussions frowned upon?
-protoyikes tftv is not what it used to be. since when are balance discussions frowned upon?
why on gods name are you still making threads like this proto
why on gods name are you still making threads like this proto
250 base hp would make the overheal 375 not 400 lol na math
glitture250 base hp would make the overheal 375 not 400 lol na math
1.5*175=262.5
O_O valve please fix
1.5*175=262.5
O_O valve please fix
How does this fix heavy? Does Heavy even need fixing like this? It is what it is and its gonna do the same shit with this perhaps worse.
Any fixes to a class like this has to be centered around giving the class some degree of depth to the extent that I can distinguish a heavy main from just a random guy who played heavy for the first time
Any fixes to a class like this has to be centered around giving the class some degree of depth to the extent that I can distinguish a heavy main from just a random guy who played heavy for the first time
bro...what if heavy had a minigun with helicopter blades on it and when he spun it up and looked up in the air he flew up like a helipooter
[img]https://cdn.discordapp.com/attachments/568228295599063062/623300171987550216/heavycopter-by-gibustf.png[/img]
so like how pyro got an jetpack a heavy can have these rollerskates and he can move faster
[img]https://cdn.discordapp.com/attachments/387764227965976579/623329339827683368/41-415374_team-fortress-2-png-tf2-heavy-png.png[/img]
I agree. For starters his recovery is even worse than Little Mac's and his down B could use less delay