Something that always bugged me. So I fixed it.
Built into the contract progress hud overlay.
https://raw.githubusercontent.com/jooonior/tf2-static-ambassador-crosshair/master/example.gif
- Hud crosshair that can be toggled on/off freely and with no delay
- Support for VTF and font crosshairs
- You can also have this and the normal resizing crosshair on at the same time
download from github
Something that always bugged me. So I fixed it.
Built into the contract progress hud overlay.
[img]https://raw.githubusercontent.com/jooonior/tf2-static-ambassador-crosshair/master/example.gif[/img]
[list]
[*] Hud crosshair that can be toggled on/off freely and with no delay
[*] Support for VTF and font crosshairs
[*] You can also have this and the normal resizing crosshair on at the same time
[/list]
[url=https://github.com/jooonior/tf2-static-ambassador-crosshair]download from github[/url]
nice but too bad this gun sucks now
nice but too bad this gun sucks now
why would you equip an ambassador these days
why would you equip an ambassador these days
Got a question on how to change this to another hud crosshair.
If this is your crosshair in hudlayout.res or wherever...
CrossHairKonrWings
{
"controlName" "CExLabel"
"fieldName" "CrossHairKonrWings"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-29"
"ypos" "c-24"
"wide" "49"
"tall" "49"
"font" "CrossHairKonrWings"
"labelText" "Z"
"textAlignment" "center"
"fgcolor" "248 248 255 255"
}
You grab the font and labelText and add them to the text version in crosshair.txt
// KnucklesCrosses version (could have named it differently when I think about it now)
"Text"
{
visible 1 // show this version of the crosshair
xPos c-240
yPos c-240
wide 480
tall 480
font "CrossHairKonrWings" // your crosshair font
labelText "Z" // your crosshair glyph
fgColor_override "248 248 255 255" // color
}
And you probably want to set visible 0 to the VTF image version.
Got a question on how to change this to another hud crosshair.
If this is your crosshair in hudlayout.res or wherever...
[code]
CrossHairKonrWings
{
"controlName" "CExLabel"
"fieldName" "CrossHairKonrWings"
"visible" "1"
"enabled" "1"
"zpos" "2"
"xpos" "c-29"
"ypos" "c-24"
"wide" "49"
"tall" "49"
"font" "CrossHairKonrWings"
"labelText" "Z"
"textAlignment" "center"
"fgcolor" "248 248 255 255"
}
[/code]
You grab the [u]font[/u] and [u]labelText[/u] and add them to the [b]text version[/b] in [b]crosshair.txt[/b]
[code]
// KnucklesCrosses version (could have named it differently when I think about it now)
"Text"
{
visible 1 // show this version of the crosshair
xPos c-240
yPos c-240
wide 480
tall 480
font "CrossHairKonrWings" // your crosshair font
labelText "Z" // your crosshair glyph
fgColor_override "248 248 255 255" // color
}
[/code]
And you probably want to set [u]visible 0[/u] to the [b]VTF image version[/b].
Potchwhy would you equip an ambassador these days
to flex on noobs when u headshot frag them, the damage was always irrelevant.
[quote=Potch]why would you equip an ambassador these days[/quote]
to flex on noobs when u headshot frag them, the damage was always irrelevant.