amazing work, i recommend
Account Details | |
---|---|
SteamID64 | 76561198053615827 |
SteamID3 | [U:1:93350099] |
SteamID32 | STEAM_0:1:46675049 |
Country | Finland |
Signed Up | February 17, 2018 |
Last Posted | November 10, 2024 at 5:40 PM |
Posts | 20 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 1.68 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920x1080 |
Refresh Rate |
240hz |
Hardware Peripherals | |
---|---|
Mouse | Endgame Gear OP1 8k |
Keyboard | AKKO MOD 007B HE |
Mousepad | VAXEE PE L Black |
Headphones | VZR MODEL ONE |
Monitor | ViewSonic XG2431 + MSI Optix MAG251RX |
grenade launcher dmg falloff so 1 or 2 lucky pipes dont decide a fight, sniper rifle dmg falloff so you cant sit in spawn or in a corner and drop the med by shooting his toe from across the map, minigun and sentry knockback reduction so the enemy can actually sac in, sentry gun attack range reduction so you cant put the sentry in the middle of a last and control the entire area with 1 gun, splash damage through buildings so dispenser armor is not as viable as it is rn, scattergun reload speed nerf so scouts actually have to think about clip management, winger jump height bonus removal so im not forced to use it on granary, airblasted projectiles dont minicrit so you can play the game vs a pyro as a projectile class and airblast doesnt disable strafing so you can press keys on your keyboard to alter your faith against a pyro up close
their demo's tagged