imagine not running at scout speed as medic anymore...
Account Details | |
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SteamID64 | 76561198154342943 |
SteamID3 | [U:1:194077215] |
SteamID32 | STEAM_0:1:97038607 |
Country | Bahamas |
Signed Up | August 4, 2017 |
Last Posted | November 16, 2024 at 7:37 PM |
Posts | 945 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | drafted |
Windows Sensitivity | into |
Raw Input | 1 |
DPI |
ww3 |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | please |
Keyboard | help |
Mousepad | me |
Headphones | and |
Monitor | my kids |
cre-8i do see your points of establishment and the trust in the points of it going towards the prize pools for future seasons, and that's what I've been trying to do for basically the three years I've made the CGA. currently I've been accepting donations of a key for CGA development and so far since the cup has basically resulted in cancellation, i decided to upgrade what ive been doing into what I've been dreaming of for the past three years. if you have any more questions about the CGA, you can send me a private message on TFTV, my discord friend code: cre-8#6954, or my email: hunterholdren@gmail.com and let me know any feedback, comments, questions, fanmail, whatever you feel like writing to me about the CGA and ill respond as soon as i can!
Never quit based on backlash. If anything I've done has taught me anything, is that when I quit on something: I fail. Rather than quitting (Or in your case, a "halt"), look another way to achieve your goal. What other routes do you have that you've never taken could lead you closer to your goal?
Something that I overlooked is having a respectable staff is something that will go even further than anything. If players respect and know the people on staff, then there's no reason to drop what you're doing. Having any supporting staff will also push you to do stuff you've never though possible.
Putting that all aside, just by putting in contact information is a strong step forward. When I know where to contact you at helps a lot.
Remember, RGL took years to establish themselves. Anyone has a chance to do anything they want, but without proper criticism and a large amount of critial thinking, you will never achieve the best system. Cheers.
cre-8JWBimma be real with u chief i doubt anyone will play if there's an entry feehave you ever heard of RGL or ESEA? if not, then why make a statement that has been proven wrong by these two brands of esport?
Entry fees through leagues are incredibly difficult to acheive. Let me provide some examples of why this is generally not a good idea without a huge knowledge of some sort of web-development or "middlemen"
1) Ensuring trust between you, the provider/company, and the end-user.
Making sure that the money given to you from the end user is going exactly where you tell them is no easy task. Without directly telling them everything, how does one assume this money is going to their prizepool? Trust comes with past decisions or by trusted community members, but there's plenty more than that.
2) Ensuring payment is secure
Payment isn't easy. Weather that boils down to getting payment, processing it, or whatever; it's not easy. Knowing who's paid up, who's not or whatever- it takes either a lot of manual effort or will take a complex system to build. There's no reason to be taking money yourself, either by paypal or trade offers, this is something that requires a lot of effort on your end to make sure that you're doing this properly.
3) RGL and ESEA are established
These "services" are large platforms that have done this for years. They've perfected this system, and an example include paying for other players. These companies have been trusted by the community to ensure their payment goes towards "something", be it a prizepool or whatever.
4) Some people just don't want to pay
It's a league, or is it? Making it clear weather this is a long-lasting service or a one/two day event makes it just a bit more trustworthy on the end user. Are they paying for something they can win? Or perhaps they're paying for a service they'll be using. A lasting service will always have a web interface, and coming from experience, it is something that requires a lot of patience, skill, and people who can help.
Entry fees are something that requires skill to balance. You must know exactly how much people are willing to pay for your league. No one wants to give money to a new company unless something they are providing is seen. If I released a new league that was exactly the same as ESEA or RGL, but you still had to pay just as much as those services, people will not (I hope) come to me playing even with a prizepool because they simply don't know me (as the company) at all, and this makes it even more concrete when I add in that, "I, on behalf of the company, is taking the payment". No one wants to give me, even on behalf of the company, money because you, the end user, does not know me. They have no idea who I am in relation to the company.
There's so much more to this that I don't even think about right now.
tsar68% of players voted to have it stay unbanned? That's really surprising to hear.
are you sure it wasnt..... 69????
h0b5t3rAny chance of this getting a final update?
Define a "final update". What do you want? Nothing is ever "final"
What dave2 said, it's probably best if you buy some audiophile headphones (any range) and slap a modmic on that. The audio quality switching from "gaming headphones" to audiophile + modmic was noticable enough that I don't think I'd ever recommend anything else.
Alright, I fixed the domain redirect to the discord, along with a new invite.
pug.tf
Jemond and I are running pug.tf, and we want to release some easier tooling to help you and your pug group into the discord:
Patreon: here (Note: This is for all of my projects, not just pug.tf).
Please, fill out this form and we'll contact you in regards to your status.
We require that your pug group is active, and once it is no longer active we will archive it so we're always up-to-date with the pug groups out there.
We've also enabled community on the discord! You may follow our announcement channel for continued news on pug.tf moving forward. We've got some big plans and you may not want to miss out!
Other than that, your continued support will help us. If you have any suggestions about how to make our service better, please respond in this thread or reach out to jemond or I about your suggestion.
Nice, I can maincall from medic.
bearodactylthis team looks fkn EPIC
kaptain better put his jump skills to work on roamer and quint sync a medic
liberty launcher time
It felt very smooth this season. I really wish teams started on times so then the games were more close to their scheduled matches, but I understand how unrealistic that has been.
Everything this season felt like an improvement over the last, and seeing new casters that brought action with them was very pleasing to see. I wish to see all of these casters next season for even cooler action!
I haven't really looked at posts to keep up with what games you're casting, but it always felt like they were being casted out-of-the-blue. I never understood when the games were being casted or what, but I could just be missing the posts.
Other than that, I hope to see the continued action that I loved last season this upcoming season!
KevinIsPwnWandumplug urself directly into the mainframe and become the game itself to reduce input lagthinking increases input delay
dont think and will that decrease the input delay?
About time the fact came out.
try telling that to the handful of open scouts that say otherwise
scratchh
use a dueling minigame on the server and you should be able to connect