Alchemist
Account Details
SteamID64 76561198012730014
SteamID3 [U:1:52464286]
SteamID32 STEAM_0:0:26232143
Country Germany
Signed Up October 30, 2014
Last Posted July 8, 2022 at 4:33 PM
Posts 22 (0 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity 7/11
Raw Input 1
DPI
1400
Resolution
1920 x 1080
Refresh Rate
60 hz
Hardware Peripherals
Mouse Logitech G9 Laser
Keyboard Logitech G11
Mousepad Razer eXactMat X control
Headphones Razer Kraken
Monitor Samsung SyncMaster P2770H
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#2 Announcing DemoMan, the TF2 demo manager in Projects

The tool you didn't know you needed in your life - highly recommend!

posted about 2 years ago
#6556 HUD editing: short questions, quick answers in Customization
kittyAlchemistI cannot adjust the "DeathPanel" or "SkullPanel" to move the 5 additional units down.
You'll need to edit your hudanimations file in the scripts folder. Add a new event like so:

event TeamStatus_PlayerDead
{

Animate DeathPanel ypos 0 Accel 0 0.2
Animate SkullPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}

event TeamStatus_PlayerAlive
{
Animate DeathPanel ypos 0 Accel 0 0.2
Animate SkullPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}

And then just change the ypos values

I love you dude thanks a lot! <3

posted about 4 years ago
#6554 HUD editing: short questions, quick answers in Customization

Hey there helpful people!

I have a problem with the hudmatchstatus.res. I increased the size of the player pictures etc to 24 tall for better visibility, but for the life of me I cannot adjust the "DeathPanel" or "SkullPanel" to move the 5 additional units down. In fact not even visibility or enabled seem to work, even though I'm certain those are the elements I'm trying to manipulate, because I checked via vgui_drawtree 1.
Also in my hudlayout.res HudMatchStatus takes up the entire screen.
Somebody please help.

Screenshot

posted about 4 years ago
#7 Half Life 2 - Ep2 Done quick in Off Topic
saamIs he scripting to get bhops that perfect or how does he go so fast?

it's not a bhop, it's an ABH (Accelerated Back Hopping) wiki

posted about 9 years ago
#570 post your desktop in Off Topic

http://i.imgur.com/Xr7InN9.jpg

posted about 9 years ago
#566 post your desktop in Off Topic
MubbyAlchemistHow do you guys manage to have 0 icons on your desktop and still keep everything accesible?
Well in the one I did without icons I right clicked on desktop.
View > Show Desktop Icons (and I unchecked it.)

Holy Jesus :O

posted about 9 years ago
#563 post your desktop in Off Topic

How do you guys manage to have 0 icons on your desktop and still keep everything accesible?

posted about 9 years ago
#3758 Show your HUD modifications! in Customization
CagensteinAlchemist can you please post DL

Only have this Dropbox, but sure :P

posted about 10 years ago
#3753 Show your HUD modifications! in Customization

I took omp as the base and modified some stuff while using elements of rays and the style as guideline
Screenshots if anybody feel like checking it out

posted about 10 years ago
#1082 HUD editing: short questions, quick answers in Customization
yttrium
tf/materials/console/background01.vtf
tf/materials/console/background01_widescreen.vtf

much obliged <3

posted about 10 years ago
#1081 HUD editing: short questions, quick answers in Customization
AlchemistAlchemistHey guys, I need some help with this Screenshot .

I'm guessing it's something in the Spectator.res but I didn't have the chance to vgui_drawtree 1 it :/
it seems like it's only there when you actually spec a player, not when you check their inventory via the f key.

Thanks in advance c:

Fixed it. It's an attribute label that is irrelevant now in the spectator.res and spectatortournament.res.
posted about 10 years ago
#1079 HUD editing: short questions, quick answers in Customization

Does anybody know whether you can change this background image?

Screenshot

(also is there a way to permanently fix the playtime thingy to be in the right position? It seems to randomly clip or not clip)

Thanks in advance <3

posted about 10 years ago
#1075 HUD editing: short questions, quick answers in Customization
AlchemistHey guys, I need some help with this Screenshot .

I'm guessing it's something in the Spectator.res but I didn't have the chance to vgui_drawtree 1 it :/
it seems like it's only there when you actually spec a player, not when you check their inventory via the f key.

Thanks in advance c:

*bump*

posted about 10 years ago
#1072 HUD editing: short questions, quick answers in Customization
hawlerHow do I get rid of this panel?

PIC

Sv_cheats 1; vgui_drawtree 1 then see what element it is and change the visibility to 0 I suppose

posted about 10 years ago
#1065 HUD editing: short questions, quick answers in Customization

Hey guys, I need some help with this Screenshot .

I'm guessing it's something in the Spectator.res but I didn't have the chance to vgui_drawtree 1 it :/
it seems like it's only there when you actually spec a player, not when you check their inventory via the f key.

Thanks in advance c:

posted about 10 years ago
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