Alchemist
Account Details
SteamID64 76561198012730014
SteamID3 [U:1:52464286]
SteamID32 STEAM_0:0:26232143
Country Germany
Signed Up October 30, 2014
Last Posted July 8, 2022 at 4:33 PM
Posts 22 (0 per day)
Game Settings
In-game Sensitivity 2
Windows Sensitivity 7/11
Raw Input 1
DPI
1400
Resolution
1920 x 1080
Refresh Rate
60 hz
Hardware Peripherals
Mouse Logitech G9 Laser
Keyboard Logitech G11
Mousepad Razer eXactMat X control
Headphones Razer Kraken
Monitor Samsung SyncMaster P2770H
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#2 Announcing DemoMan, the TF2 demo manager in Projects

The tool you didn't know you needed in your life - highly recommend!

posted about 2 years ago
#6558 HUD editing: short questions, quick answers in Customization
kittyAlchemistI cannot adjust the "DeathPanel" or "SkullPanel" to move the 5 additional units down.
You'll need to edit your hudanimations file in the scripts folder. Add a new event like so:

event TeamStatus_PlayerDead
{

Animate DeathPanel ypos 0 Accel 0 0.2
Animate SkullPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}

event TeamStatus_PlayerAlive
{
Animate DeathPanel ypos 0 Accel 0 0.2
Animate SkullPanel ypos 0 Accel 0 0.2
Animate respawntime ypos 0 Accel 0 0.2
}

And then just change the ypos values

I love you dude thanks a lot! <3

posted about 4 years ago
#6556 HUD editing: short questions, quick answers in Customization

Hey there helpful people!

I have a problem with the hudmatchstatus.res. I increased the size of the player pictures etc to 24 tall for better visibility, but for the life of me I cannot adjust the "DeathPanel" or "SkullPanel" to move the 5 additional units down. In fact not even visibility or enabled seem to work, even though I'm certain those are the elements I'm trying to manipulate, because I checked via vgui_drawtree 1.
Also in my hudlayout.res HudMatchStatus takes up the entire screen.
Somebody please help.

Screenshot

posted about 4 years ago
#7 Half Life 2 - Ep2 Done quick in Off Topic
saamIs he scripting to get bhops that perfect or how does he go so fast?

it's not a bhop, it's an ABH (Accelerated Back Hopping) wiki

posted about 9 years ago
#570 post your desktop in Off Topic

http://i.imgur.com/Xr7InN9.jpg

posted about 9 years ago
#566 post your desktop in Off Topic
MubbyAlchemistHow do you guys manage to have 0 icons on your desktop and still keep everything accesible?
Well in the one I did without icons I right clicked on desktop.
View > Show Desktop Icons (and I unchecked it.)

Holy Jesus :O

posted about 9 years ago
#563 post your desktop in Off Topic

How do you guys manage to have 0 icons on your desktop and still keep everything accesible?

posted about 9 years ago
#3758 Show your HUD modifications! in Customization
CagensteinAlchemist can you please post DL

Only have this Dropbox, but sure :P

posted about 9 years ago
#3753 Show your HUD modifications! in Customization

I took omp as the base and modified some stuff while using elements of rays and the style as guideline
Screenshots if anybody feel like checking it out

posted about 9 years ago
#1082 HUD editing: short questions, quick answers in Customization
yttrium
tf/materials/console/background01.vtf
tf/materials/console/background01_widescreen.vtf

much obliged <3

posted about 9 years ago
#1081 HUD editing: short questions, quick answers in Customization
AlchemistAlchemistHey guys, I need some help with this Screenshot .

I'm guessing it's something in the Spectator.res but I didn't have the chance to vgui_drawtree 1 it :/
it seems like it's only there when you actually spec a player, not when you check their inventory via the f key.

Thanks in advance c:

Fixed it. It's an attribute label that is irrelevant now in the spectator.res and spectatortournament.res.
posted about 9 years ago
#1079 HUD editing: short questions, quick answers in Customization

Does anybody know whether you can change this background image?

Screenshot

(also is there a way to permanently fix the playtime thingy to be in the right position? It seems to randomly clip or not clip)

Thanks in advance <3

posted about 9 years ago
#1075 HUD editing: short questions, quick answers in Customization
AlchemistHey guys, I need some help with this Screenshot .

I'm guessing it's something in the Spectator.res but I didn't have the chance to vgui_drawtree 1 it :/
it seems like it's only there when you actually spec a player, not when you check their inventory via the f key.

Thanks in advance c:

*bump*

posted about 9 years ago
#1072 HUD editing: short questions, quick answers in Customization
hawlerHow do I get rid of this panel?

PIC

Sv_cheats 1; vgui_drawtree 1 then see what element it is and change the visibility to 0 I suppose

posted about 9 years ago
#1065 HUD editing: short questions, quick answers in Customization

Hey guys, I need some help with this Screenshot .

I'm guessing it's something in the Spectator.res but I didn't have the chance to vgui_drawtree 1 it :/
it seems like it's only there when you actually spec a player, not when you check their inventory via the f key.

Thanks in advance c:

posted about 9 years ago
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