Anarchy
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SteamID64 76561198040295550
SteamID3 [U:1:80029822]
SteamID32 STEAM_0:0:40014911
Country Sweden
Signed Up October 11, 2012
Last Posted June 4, 2014 at 6:04 PM
Posts 89 (0 per day)
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#42 why is flat textures blocked by sv_pure in TF2 General Discussion
brownymasterAnarchyif it was made to block stuff like that why cant they just let it through for people to use say the flat texturesI feel like you don't understand what you would need to do to check it (read the imagine file and check that every pixel is a certain RGB), and either way it adds the question why can't I mod it to be not flat? What flat colors are allowed? Why can't we make player model textures flat colors? What if checkered provided a better advantage than flat colors? Will you make the image parser allow gradients and what not?

And by that point maps become customizable and becomes harder to draw any limits.

I feel like you don't understand how important clutter is for games that aren't quake. For example, take a Battlefield 2 game or more recent. Can you imagine if every playermodel was a bright color and all the walls were gray? Would be immensely easy to see and aim at people because they tend to blend in much more than bright colors on some static gray or something. Hell, it's even possible to miss a hiding soldier on his side of the map sometimes because he blends in with the color of the wall. A lot of TF2 classes thrive on chaos, like visual clutter, to do well. Spies depend on people being visually busy to kill someone. Any class can get great flanks because of visual focus on other enemies/projectiles (providing chaos). Even in a game like CS 1.6, you could hide in the shadow and kill someone who couldn't see you clearly. Games don't allow whitewalling for a reason. This isn't quake.

very good point

posted about 12 years ago
#40 why is flat textures blocked by sv_pure in TF2 General Discussion

if it was made to block stuff like that why cant they just let it through for people to use say the flat textures

posted about 12 years ago
#37 why is flat textures blocked by sv_pure in TF2 General Discussion
turtsmcgurtshttp://www.gotfrag.com/tf2/forums/thread/439352/
(edit: goto the link and scroll down to the bottom screenshots)

time to whip out the pretyped paragraph and send it to robin again, amirite?

this is what "low settings" should look like, I think.

yeah comp texture for quake is what it was going for

posted about 12 years ago
#36 why is flat textures blocked by sv_pure in TF2 General Discussion

m

MR_SLINdo you mind sharing these?

did you still want them i wish they would work in 6s match but i will still link them
if you stil want them

posted about 12 years ago
#6 why is flat textures blocked by sv_pure in TF2 General Discussion

helps you focus more on the game for me

posted about 12 years ago
#5 why is flat textures blocked by sv_pure in TF2 General Discussion

yet i am getting neg fraged :/

posted about 12 years ago
#1 why is flat textures blocked by sv_pure in TF2 General Discussion

i really like to use them but its blocked by sv pure so in 6s match i cant use them. does any one know why?

http://puu.sh/1npqb

posted about 12 years ago
#34 Pocket LFT in Recruitment (looking for team)

i apoligize to any one who ever thought i was being an ass didn't know it was getting this far and that tf2 could have so much drama involved with it. i have apologized to alot of you personally but to everyone else i am am sorry

posted about 12 years ago
#33 Pocket LFT in Recruitment (looking for team)

nvm

posted about 12 years ago
#25 Pocket LFT in Recruitment (looking for team)

and most of them were clossed

posted about 12 years ago
#24 Pocket LFT in Recruitment (looking for team)
pascalposted 5 separate looking threads in the ugc forums within his one month of joining:

http://ugcleague.com/forum/showthread.php?t=678
http://ugcleague.com/forum/showthread.php?t=984
http://ugcleague.com/forum/showthread.php?t=1095
*http://ugcleague.com/forum/showthread.php?t=1050
http://ugcleague.com/forum/showthread.php?t=1232

the one with the star is the more interesting one.

they post kept getting messed up and you cant remove :/

posted about 12 years ago
#3 quake circle help? in TF2 General Discussion

okay so i use lange hud so the crossshair the crosshair is on the hud so what do i do

i can link the hud to you
http://www.twitch.tv/langeh
under his hud

posted about 12 years ago
#1 quake circle help? in TF2 General Discussion

i am looking to get that circle alot of people have around their cross hair

http://puu.sh/1mEPv

anyone have the guide for this ?

posted about 12 years ago
#15 how do i get a black outline arounf my cross in TF2 General Discussion

gracias everyone especially pot

posted about 12 years ago
#12 how do i get a black outline arounf my cross in TF2 General Discussion

okay thanks for all your help pot your suggestions seems really easy i can keep my hud and stuff but i cant find crosshair font in client scheme

posted about 12 years ago
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