tf2 decided to have issues with sound.
Account Details | |
---|---|
SteamID64 | 76561198044586032 |
SteamID3 | [U:1:84320304] |
SteamID32 | STEAM_0:0:42160152 |
Country | Australia |
Signed Up | September 27, 2012 |
Last Posted | December 18, 2014 at 6:51 AM |
Posts | 18 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 0Â |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | Razer DeathAdder 2013 |
Keyboard | Razer BlackWidow Ultimate 2013 |
Mousepad | Razer Goliathus |
Headphones | Logitech G430 |
Monitor | ASUS VE248 |
Slayer6Andzohttp://imgur.com/XJQzCO0.png
Any idea why it doesn't show the icons?
This is FluxHUD btw.
You need to have the proper fonts installed in your clientscheme for this to work out!
PS Still need help with the problem i mentioned :/
I have installed the proper fonts in clientscheme and everything... tripled checked for all the definitions etc.
SnowshoeWell first you're missing a bracket for topleftdatapanel
If you wanna see exactly how I did it for Tf2hudplus, you can look here
Wow, can't believe that rofl
Thanks Snow!!
I am trying to get the Avatar and 'Welcome Back"/%playername* on my Main Menu on the HUD. So I put this into my MainMenuOverride.res file like I am supposed to but, it doesn't appear on my menu. I am using Broselhud_Blue btw. Any help would be appreciated. Thanks.
"AvatarImage"
{
"ControlName" "CAvatarImagePanel"
"fieldName" "AvatarImage"
"xpos" "30"
"ypos" "20"
"zpos" "0"
"wide" "40"
"tall" "40"
"visible" "1"
"enabled" "1"
"image" ""
"scaleImage" "1"
"color_outline" "52 48 45 255"
}
"TopLeftDataPanel"
{
"ControlName" "EditablePanel"
"fieldName" "TopLeftDataPanel"
"xpos" "15"
"ypos" "35"
"zpos" "-10"
"wide" "300"
"tall" "65"
"visible" "1"
"PaintBackgroundType" "2"
"bgcolor_override" "46 43 42 255"
"WelcomeLabel"
{
"ControlName" "CExLabel"
"fieldName" "WelcomeLabel"
"font" "HudFontSmallBold"
"labelText" "%playername%"
"textAlignment" "west"
"xpos" "70"
"ypos" "5"
"wide" "300"
"tall" "15"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
}
How would you edit broeselhud_blue's main menu to make it look like this:
http://i.imgur.com/9LSIi5a.png
Is it possible?
I guess this could be a challenge for the bored people out there (paging colly) but let's see who can make the Broselhud Blue menu far more interesting than it is :)
yeofyis there a way to remove the built-in crosshair?
So go to hudlayout.res and open it in Notepad ++ .
Then Ctrl + F to search for: 'seeker'.
First thing you will find is the built-in crosshair. Set 'Visible' to '0'.
MijuHello!
First of all: This is a really pretty HUD but I need to change it a little bit so that it works perfect to me.
So, my questions are: How do I move the Ammo and Heath lower?
and
How do I move the dmg dealt from under my crosshair to on top of my Health?
AndzoMijuHello!
First of all: This is a really pretty HUD but I need to change it a little bit so that it works perfect to me.
So, my questions are: How do I move the Ammo and Heath lower?
and
How do I move the dmg dealt from under my crosshair to on top of my Health?
Also this (dmg dealt)
Thanks to pwny. Go to resource/ui, then find HudDamageAccount.res then find the DamageAccountValue & DamageAccountValueShadow (should be near the top)
then change x-pos to "c-175" and y-pos to "350"
MijuHello!
First of all: This is a really pretty HUD but I need to change it a little bit so that it works perfect to me.
So, my questions are: How do I move the Ammo and Heath lower?
and
How do I move the dmg dealt from under my crosshair to on top of my Health?
Also this (dmg dealt)
nice hud.
How do you make the Damage number that is (by default) under the crosshair TO under the Health?
Thanks.
Hey Bast! Nice hud..
Was wondering where I could change the Health and Ammo values to make it bigger...
its kinda small. thanks!