Prem survived FakkelBrigade winning, it will survive S18.
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SteamID64 | 76561197960497430 |
SteamID3 | [U:1:231702] |
SteamID32 | STEAM_0:0:115851 |
Country | Netherlands |
Signed Up | October 13, 2012 |
Last Posted | February 16, 2025 at 10:50 AM |
Posts | 726 (0.2 per day) |
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- All: Added a reservation chart to make it easier to find a free server on a busy night. When you make a new reservation you can press this button to view the chart , which on a busy night might look a little something like this. When you click on a reservation's bar your reservation start time will be set 1 minute after that reservation ends.
LKincheloeWhat would be great is real-time stats during the match, and afterward being able to go back and look at a certain period of time in a match. I think it'd enable some interesting stats like who is initiating contact first (to Jon's point in #23 about DPM), average heals (how well is a medic triaging injured teammates), just to name a couple.
I already built a system that collects the data for these kind of stats from live matches. It's just used for live damage/kills stats in streams right now, you can see an example here. The "top damage this round" and "top kills this round" are collected live from the gameserver and delayed by 90 seconds to sync up with SourceTV.
That same system already collects all kinds of other data you can get from TF2 log lines, just never gotten around to write something cool for those.
LangeIn my ideal world, pugs, scrims, and matches across all leagues would use a single platform with a single API. To me, it looks like Logs.tf is the best platform for that right now, but we need to have a serious discussion to really determine what the best path is going forward.
Logs.tf has a good API. Both for uploading logfiles and reading the stats.
It uses TFTrue or F2's sourcemod plugins on the server side to add the extra information to the logs and upload the logs to logs.tf.
- All: Added !rcon chat command so the person making the reservation can execute rcon commands without having to remember the rcon password, yay for dementia!
- EU: Sent the server providers their share of the donations based on amount of time played
- NA: Sent tragicservers half of the donations for na.serveme.tf. No calculations needed when there's only 1 server provider :)
MR_SLINfor North American server reservations you can use http://na.serveme.tf/
for EU you can use http://serveme.tf/
<3
- All: Changed the way you find available servers. You now always go to the new reservation screen. After entering start+end times the list of available servers updates automatically.
- EU: People keep trying to use the beefy pipe of the VanillaTV servers to attack TF2Center http://en.wikipedia.org/wiki/Reflection_attack. To protect TF2Center, their server is somtimes firewalled on the VanillaTV servers. When the firewall is active you'll see a "not responding" error on TF2Center, please use another server during this time.
tornados2111Also a bit confused with what it says here, in the description "*NOTE* - the two adapters need to be placed in the same electrical circle and not plug them into an extension lead." This happens to be slightly inconvenient for me, but I really can't tell why this is important. It will still get the power it needs, why does it need to be actually plugged into a wall. Just seems strange....
Because it uses the power lines for network connectivity. Works best if it doesn't need to cross breaker switches and such.
WiFi, especially the normal 2.4ghz type, is never going to be really reliable in terms of latency. There's too few channels, too many sources of interference and with multiple clients on the same network you'll get random delays.
If you have no other option than WiFi, get a router that has 5ghz support and only use the 5ghz for gaming.
- NA: Added donation tracker
- NA: Converted prices to dollars instead of scary+expensive European money.
- NA: Lowered prices
- All: Added per month statistics, showing the crazy growth :) EU vs NA
- All: Built an API, so other sites and programs can make reservations, lobby sites for example. Instructions on how to use in the README
- All: Allow multiple simultaneous reservations for donators again
- EU: Re-enabled the XenTF servers. Rebuilt/improved hardware, yay! They’ve had a namechange to “hopjb.eu” and there’s now 4 instead of 3!
- NA: Moved two extra servers to donator-only, to try and squeeze some dollars out of you yankees.
- All: Fixed the timezone offset in the timezone select dropdown.
gg!
- Donators can now upload new maps. These are automatically synced to all servers. For the EU system they're also instantly available for fast download when connecting to any of the servers, still need to fix a fast download for the NA servers.
Thanks for the great show both teams