ETF2L has STV demos of every Premiership match uploaded, check the matchpages or etf2l.org/demos
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SteamID64 | 76561198004728744 |
SteamID3 | [U:1:44463016] |
SteamID32 | STEAM_0:0:22231508 |
Country | Germany |
Signed Up | December 28, 2012 |
Last Posted | May 8, 2023 at 10:22 AM |
Posts | 148 (0 per day) |
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Put some thought into your sticky aim, as in take your time shooting them. Better hit a good sticky every three seconds than no sticky at all. If a sticky misses, don't detonate it without reason.
Deny area in a way it forces opponents into choke points/other areas where you can do tons of damage with few shots.
smobonoblenderalso i called out proximo last year after seeing his first log with 900+ dpm as demo in iron or steel hl. smobo was told by someone who i told, did no investigating. best anti cheat team. rofl.
UGC AC is 100% volunteers. They have been and still are actively recruiting. The fact that they're falling behind just means the competitive TF2 community has more cheating scum than people willing to do anything about it. And that is heartbreaking.
There's a serious attitude problem when people like you would rather insult the volunteers for not being perfect than actually help.
ETF2L's AC team is 100% volunteers, too. From my tenure as head admin I remember there being some sort of collaboration with UGC at some point, maybe it's time to revisit that.
Good stuff!
Would've liked an overlay of the respective player - if there's no kill/assist it's kinda hard to find out who's that player, which is a shame. ;)
http://www.teamfortress.tv/28451/i55-demos STVs are mentioned a couple posts past first post.
How does it handle naming the individual demos?
That being said, ETF2L have banned players for cheating on pubs/lobbies etc before.
have like three or four sitting around, too - add me.
Isn't there like indoor camping or something this time around? Is it a different, during the night closed off area?
Arguably dreads aren't the cleanest of hairstyles either, no?
Don't forget that STV demos always look a bit more 'flicky' due to how STVs work.
Forward spawns (on mid) appear to be broken on _u2.
Hole in the wall, 2nd (both sides): http://i.imgur.com/AuRToYH.png
Some weird texture things on red 2nd, in front of resupply: http://i.imgur.com/4ARIKJ2.png
Mid, top right from BLU's POV: http://i.imgur.com/0cJKDE9.png
blue catwalk, damnedly intense lamp: http://i.imgur.com/hnwNqZh.png
Red 2nd, this whole thing appears to be floating: http://i.imgur.com/jMOHc6b.png
Keek up the great work!
Who are those lots of people, and have you asked them?