Avast
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SteamID64 76561198016661425
SteamID3 [U:1:56395697]
SteamID32 STEAM_0:1:28197848
Country United States
Signed Up September 1, 2012
Last Posted December 14, 2017 at 1:59 PM
Posts 1182 (0.3 per day)
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#38 broeselhud in Customization

why did my crosshair vanish upon installation

posted about 10 years ago
#37 radium LFT S17 in Recruitment (looking for team)

Radium definitely warrants a tryout, he is a very experienced player who is a blast to hang out with in mumble.

Even though he didn't quite mesh with 1k he would be more than perfect for any team looking for a well rounded player, especially medic.

posted about 10 years ago
#26 Let's talk Ferguson in Off Topic

Though I won't really comment on whats happening in Ferguson. I will like to just say that too often people make cops out to be the villain. When many are just people working a job, like those in the military, and often just wanna get through it by the end of the day.

These are men and women which often have to deal with the most violent and ass backwards parts of society. They are also underpaid with little recognition for all the good they do, and they put their lives at risk with criminals and disasters.

People need to understand that police are people that do plenty of good things while protecting their communities, regardless of race or creed, all while receiving little pay and having themselves being called racists or "pigs" just by association.

There are two sides to every story, and to use Hanlon's razor: Never attribute to malice that which is adequately explained by stupidity.

posted about 10 years ago
#75 ESEA S17 Open Preview in News
CHE_Here's how I'm going to go about this. I didn't want to say anything else because I already made myself look like a complete tool.

Good luck to all and lets just play video games. Have a good Saturday.

Put away your pitchforks boys, we have a rational person.

posted about 10 years ago
#57 ESEA S17 Open Preview in News
CHE_http://play.esea.net/index.php?s=stats&d=match&id=3736322

are they a UGC team?

What a joke of a player you are.

posted about 10 years ago
#22 our team is amazing in Videos

That was pretty funny, not going to lie.

posted about 10 years ago
#89 ESEA-O S17, CEVO-O S5 Happenings/Predictions in TF2 General Discussion

1 Thousand MPH Ass to forfeit all matches due to constant pausing for SpaceCadet's piss breaks.

posted about 10 years ago
#15 Sticky Spam in TF2 General Discussion
renxzenSo it's okay that the scout is so fast, has the double jump ability and two high dmg hitscan weapon, and that the soldier has fucking high dmg rockets AND a mid-dmg hitscan weapon, but it's not okay that the demo with only non-hitscan weapons, does high damage?

I like that logic.

But don't you realize? This guy killed me because Demo is the easiest class in the game and people that play him literally don't have to aim. Ever. Its pretty obvious why there aren't that many great demos. It's because no one wants to play such an easy class that requires no skill.

Did I get the illogical, whiny attitude of pubbers right? I've been practicing by listening to every pub player that has ever touched TF2 and died.

posted about 10 years ago
#24 lan in TF2 General Discussion
cozenLMAO, never trust a vac banned heavy main. sorry about the comment harb. it was after you guys dunked on us in scrims and i was just heated.

grape and i are getting in around 11ish.

This mature, adult conversation has ruined any and all chance of more drama. JohnMilter come back.

posted about 10 years ago
#823 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
ExquisiteStoneLook, It's a huge nerf if you were always that Spammy demo that didn't want to learn any other aspects of the class but that, so far I've barely noticed it, because I'm usually syncing stickies for more damage anyway. I use pipes more than stickies, and I like my traps & blocking hall ways/choke points, and now you're telling me all of this extremely strong stuff demo can do just as well as before, is a Huuuuuuuuuuuuuuuuuuugeee meta game changing nerf, than you're lying to yourself, or you're stuck in the past and your old habbits.

Ah yes, I'd forgotten about all those massive damage numbers you put up.

posted about 10 years ago
#816 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
freakinAvast
Lets run through a scenario then.

One team runs heavy to mid, the other demo. Heavy fully overhealed has 450 hp, and although nerfed, can spin up and start putting down some hitscan laserbeam damage.

The demo has 260 health when fully overhealed, and if he wanted to kill the heavy must use all 8 stickies, hoping they all did 50 damage each, or all four pipes with 1 to 2 stickies. But maybe he shouldn't focus the heavy since then his damage isn't focused on the other members of the opposing team. Well then the heavy roams free and as people know a fully buffed soldier bombing a fully buffed heavy on mid will generally lose. Same goes with scout.

So you have a monstrous, tanky laser beam class versus a lower health, lower damage class on mid, whose primary weapon is less predictable and harder to aim, while also having a clip size of four.

How is the heavy not better?

Edit: Oh and the whole sticky trap areal denial for mid is stupid since a) if you do that your damage is drastically reduced, allowing people to essentially get to point with full buffs b) most players that aren't terrible aren't just going to run into your sticky traps every mid and die, sticky traps are supposed to be used strategically to catch players and punish them,not make an easily avoided minefield around yourself on mid
depending on the map the heavy will be too slow to mid and the other teams demo will have performed enough area denial (without pressure from an opposing demo it will be pretty easy to set up enough sticks without immediately detting for this to be effective) to win his team the mid

That is true. Demo's mobility will still be an advantage over classes like Heavy or Pyro when it comes to getting to mid and does offer opportunities that running the other classes will not.

But with that in mind, it still does not change the fact that running a heavy to mid is much easier, and more effective than before, as opposed to running vanilla classes. With a changing meta plenty of mid strategies could be developed around them that makes them more viable, or just as viable, as running demo as it stand now.

posted about 10 years ago
#809 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
ExquisiteStoneAvastWARHURYEAHIt's early days, I'm going to try a few things and see what can be worked out. We tried heavy today as we felt it would be hard to kill the heavy and be more stable for the team. It probably won't be a constant showing until we try more stuff.

There's a potential that the demoman could be a utility class, this doesn't upset me that much as I love playing this game anyway and I enjoy playing all classes.

I understand people being mad as it's VERY frustrating to play at the moment because we have all been used to the same thing for 7+ years.

I think it points to how ridiculous this update was for demo if top teams are actually considering running a heavy to mid instead of a demo.

Stickies needed to be nerfed, and the game needed to change.

But if the concept of demo being so useless as to run pyro or heavy to mid not is not ridiculous, you really need to reevaluate what you want from this game.

How about people are overreacting?? Demo isn't worse then heavy on nearly every map, but if you'd have read better you would know it was viadcut, a very small map which was demo's domain, now you just have to predict better (2 sec ahead) Pipes still work the same, and if I'm really honest I barely notice the nerf, syncing stickies is a skill more people need to learn now more than ever.

Lets run through a scenario then.

One team runs heavy to mid, the other demo. Heavy fully overhealed has 450 hp, and although nerfed, can spin up and start putting down some hitscan laserbeam damage.

The demo has 260 health when fully overhealed, and if he wanted to kill the heavy must use all 8 stickies, hoping they all did 50 damage each, or all four pipes with 1 to 2 stickies. But maybe he shouldn't focus the heavy since then his damage isn't focused on the other members of the opposing team. Well then the heavy roams free and as people know a fully buffed soldier bombing a fully buffed heavy on mid will generally lose. Same goes with scout.

So you have a monstrous, tanky laser beam class versus a lower health, lower damage class on mid, whose primary weapon is less predictable and harder to aim, while also having a clip size of four.

How is the heavy not better?

Edit: Oh and the whole sticky trap areal denial for mid is stupid since a) if you do that your damage is drastically reduced, allowing people to essentially get to point with full buffs b) most players that aren't terrible aren't just going to run into your sticky traps every mid and die, sticky traps are supposed to be used strategically to catch players and punish them,not make an easily avoided minefield around yourself on mid

posted about 10 years ago
#804 MAJOR TF2 update for 6/18/14 (6/19/14, Love & War) in TF2 General Discussion
WARHURYEAHIt's early days, I'm going to try a few things and see what can be worked out. We tried heavy today as we felt it would be hard to kill the heavy and be more stable for the team. It probably won't be a constant showing until we try more stuff.

There's a potential that the demoman could be a utility class, this doesn't upset me that much as I love playing this game anyway and I enjoy playing all classes.

I understand people being mad as it's VERY frustrating to play at the moment because we have all been used to the same thing for 7+ years.

I think it points to how ridiculous this update was for demo if top teams are actually considering running a heavy to mid instead of a demo.

Stickies needed to be nerfed, and the game needed to change.

But if the concept of demo being so useless as to run pyro or heavy to mid not is not ridiculous, you really need to reevaluate what you want from this game.

posted about 10 years ago
#87 World Cup in Off Topic

http://imgur.com/a/Eh9y0

posted about 10 years ago
#54 we have a new player in the game in TF2 General Discussion
eeealec_eeePlatinumCutting someone for lan to WIN (tyrone) because you're not confident vs. cutting someone for lan who shit talks your entire team behind your back to members of the opposing team while wishing the team loses lan and all subsequent tournaments and feigning acceptance of the apology given are two entirely different things, and you're a dipshit if you don't see that, breloom. didn't he get cut first holy shit this story is confusing
he found out he was going to get cut AFTER ESEA LAN but BEFORE i52 through a video that showed a different line up for i52. he was pissed because it somehow slipped the minds of his entire team for a whole season (they made these plans right after s15 LAN and no one told him). so he rages about it and they find out and then go ahead and cut him before ESEA lAN
so it's ok to cut people as long as its before a lan that's NOT esea??

You're really missing the actual problem and need to read the thread a bit better. They weren't just spontaneously cutting him before i52. The team's plan from the beginning of the season was to have Nick med for them during the regular season and switch Harb to med and pick up Seagull for i52.

Mixup did not communicate this to Nick when they first picked him up which is fucking astounding and the whole reason that there is a problem at all, so they are definitely the reason there is an issue.

But Nick did not act mature about this at all and had a variety of options that would have him keep his respect of his former teammates and not detract from the huge fuck up Mixup has pulled. But he didn't and now he is just as much a bad guy if not more than Mixup.

posted about 10 years ago
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