Jw
you busy talking about high speed rail in US, while I'm busy high speed railin' u mom
Account Details | |
---|---|
SteamID64 | 76561198050557244 |
SteamID3 | [U:1:90291516] |
SteamID32 | STEAM_0:0:45145758 |
Country | Jamaica |
Signed Up | July 16, 2014 |
Last Posted | May 18, 2024 at 7:01 PM |
Posts | 249 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | like 1.5-2 |
Windows Sensitivity | default |
Raw Input | 1 |
DPI |
800 |
Resolution |
640 x 480 |
Refresh Rate |
60 |
Hardware Peripherals | |
---|---|
Mouse | fk1 |
Keyboard | ducky zero or laptop (mechanical noise annoys me) |
Mousepad | magic the gather play mat |
Headphones | audio-technica ath-ad700x |
Monitor | i dunno |
Jw
you busy talking about high speed rail in US, while I'm busy high speed railin' u mom
hoolibob
Nightfaulbob
glad I'm not the only fan of his here <3
sideways whoopi goldberg is an obvious choice
Is this not common knowledge...?
imo this is one of the big reasons to consider the original over stock rl, since the cross-hair position is more consistent when going for directs, it kind of removes a luck factor imo :-/.
Asi_PasasiI think The Original does this but to only fix it vertically, instead of both horizontally and vertically.
isn't the original fired out of your face? you can shoot through small horizontal and vertical cracks so I've always assumed there was no adjustment (or at least it was very small.)
hpqoeumake sure to compile firefox with -O3 and -funroll-loops for maximum speed and also use gentoo none of that precompiled shit
I wouldn't rely on -funroll-loops for something so critical... Compiler writers are smart, but gentoo users go even further beyond. If you aren't modifying your browser's source to manually unroll its loops, you'll be missing out on those critical FLOPS, meaning horribly paced refresh times.
I went through a phase...
are SSDs actually very helpful for games like tf2? I would think pretty much everything could be loaded into memory when actually playing... So, my gut feeling is that reading stuff from disk isn't that common?
AimIsADickpiratehere comes aimisadick to tell us his shitty opinion for the 1000th time
And I'm here! Übersaw is just overrated trash. My posts sum up my reasons why. [1][2]
Amendments:
- Über chaining does not work at all; it requires the medic to abandon his pocket, which puts both at extreme risk, just to gain a few more seconds which are wasted anyways. Also the consumption rate eats away at half of the über-on-hit.
- Übersaw's taunt kill is useless. You get stuck in a single position which is dangerous and it's easy for the enemy to dodge the taunt kill.
edit: Lol I'm immediately downvoted as soon as I posted. Perfect! (Well I have 2 posts that still have positive votes so yay I guess.)
Your first point is just wrong... The ubersaw is balanced around milliseconds per percent decrease, not consumption rate...
Sorry to one up you niko, ;-)
yesterday was my birthday, I went bouldering for the second time since isolation started, my friend made me a huge three-layer chocolate cake with sprinkles (also one of the few times I've seen a friend face-to-face since this started), my sister made me chocolate cupcakes, my mom got chocolate covered strawberries, I got a jump rope as a present, my sister and I got our first COVID shots, and I started playing valheim with a group of friends :-)
unfortunately, the standard metric used by "experts" to diagnose low party-creation rates is "new political parties per year." This is actually an inferior metric for determining why we don't get more political parties. Instead, we should be using "years per new political party" to visualize the ocillations in time between the creation of new parties. This would really help us map out changes and see how world events are influencing their creation.
my fav :-)
https://www.youtube.com/watch?v=gvx_8Qd5KQA
Maybe I misunderstand what frametime is, but isn't frame time more granular than FPS...? B/c you get a time for every frame and can see very detailed oscillations that FPS hides. (like one frame takes 10ms to render and the next spikes to 150ms for some reason.) FPS gives aggregate info over the second so it loses some of that detail. The mean or total frametime over the second is the same as FPS, but you can't recover individual frametimes from the FPS... So, they're not the same metric..., right?
I need someone to explain it to me. ;-;
after the ban ends, they should make it so he can still play, but doesn't get any "points" for good times ever again.
He would be like the Sisyphus of tf2 rocket jumping...