Puoskarihttps://youtu.be/QkZLJeQ1Nhc?t=3m39s
Those bhops are due to a mod, right? Description mentions TF2 Turbo
gemmbuffing bhops doesnt necessarily mean removing a speedcap for bhops. you can have it like in csgo where it's pretty difficult (if not impossible, not sure) to do it 100% consistently and it gives you a slight speed boost. you could also have it where it's just a hold spacebar thing with a speedcap just above base movement speed, and that might mean new players learn to airstrafe quicker. the maps aren't designed for it though (unlike quake's) and it seems worse than just a flat speed buff to all classes
What aspects of TF2's map design strike you as problematic combined with improved bhops?