BrightlyBoy
Account Details
SteamID64 76561198046673982
SteamID3 [U:1:86408254]
SteamID32 STEAM_0:0:43204127
Country Canada
Signed Up October 10, 2015
Last Posted October 17, 2021 at 11:27 AM
Posts 94 (0 per day)
Game Settings
In-game Sensitivity
Windows Sensitivity
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Hardware Peripherals
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#15 is 240hz worth it? in Hardware

Don't bother unless you were planning on upgrading your monitor anyway, and you're very serious about shooters.

I upgraded from a ancient budget-tier 1080p144hz TN with no g/free-sync to a mid-tier modern 1080p240hz IPS with free-sync [AW2521HF]. Even with all those factors, it was still a bit tricky to justify. No regrets though.

Speaking to 240hz specifically, I can subtly notice the additional frames as the feeling of "like slow-motion but played in real time". Don't expect a directly observable improvement to aim. I could be hitting slightly more, who knows. Admittedly I also kinda like the peace-of-mind that I'm not missing out on anything.

If you do upgrade, I heard that DyAc on the 240hz Zowie monitor XL2546 slaps. Optimum Tech made an intriguing video on it: https://youtu.be/np--4AZxUBg

posted about 3 years ago
#18 LF Gaming Mouse Recommendations in Hardware

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posted about 4 years ago
#42 "who are you?" in TF2 General Discussion

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posted about 5 years ago
#6 Find your preferred damage-batching interval in TF2 General Discussion

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posted about 5 years ago
#1 Find your preferred damage-batching interval in TF2 General Discussion

Damage batching is when your HUD displays multiple damage numbers as being added together. This is enabled with "hud_combattext_batching 1".

hud_combattext_batching_window lets you tweak the maximum interval at which multiple hits are added together.

I personally use 0.62 as it can otherwise be unclear if scattergun/shotgun shots batch together, due to the polarizing damage of spread weapons. Being below the threshold of 0.625 ensures the consistency of scattergun/shotgun shots never batching.

Keep note that sometimes you'll chain damage batches on weapons with a slower rate-of-fire than your batching interval. This may incidentally occur through weapon switching, fire/bleed, or projectile travel time (think sync-rockets)

Here's a fire speed list so you can decide what weapons to account for:
0.1 minigun/smg/syringe gun
0.12 tomislav
0.1445 pretty boy's pocket pistol
0.15 pistol
0.17 winger
0.28 air strike RJ
0.3 hothand (between the two hits)
0.315 force-a-nature/soda popper
0.36 shortstop
0.48 eviction notice
0.5 weapon switch, scout melee/revolver/short circuit secondary fire
0.531 family business
0.6 grenade launcher/stickybomb launcher
0.625 scattergun/shotgun
0.68 jag
0.696 ambassador/enforcer
0.8 rocket/pomson/melee (except scout)
0.88 solemn vow
0.96 market gardener/ullapool caber/killing gloves/ubersaw
1.5 sniper
1.6 crossbow
1.94 huntsman
[maximum batching window] 2.0 flaregun

What value do you guys use?

posted about 5 years ago
#2 How to enforce no Heavy+Medic in 4s in TF2 General Discussion

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posted about 5 years ago
#1 Timesplitters in Other Games

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posted about 6 years ago
#10 fortnite br pick up games in Other Games

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posted about 6 years ago
#85 merry christmas pt 2 in Off Topic

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posted about 6 years ago
#19 What are you watching? in Music, Movies, TV

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posted about 7 years ago
#33 Stupid things that worked in TF2 General Discussion

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posted about 7 years ago
#8 new headphones help in Hardware

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posted about 7 years ago
#38 :thinking: in TF2 General Discussion

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posted about 7 years ago
#37 What do you use to change weapons? in TF2 General Discussion

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posted about 7 years ago
#6 Any Brawlhalla fraggers? in Other Games

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posted about 7 years ago
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