That actually solves my own demo problems, thanks
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SteamID64 | 76561198025810326 |
SteamID3 | [U:1:65544598] |
SteamID32 | STEAM_0:0:32772299 |
Country | United States |
Signed Up | February 17, 2014 |
Last Posted | November 5, 2024 at 12:48 AM |
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You really don't like him do you sheepy, lol
I know this is a nice place to ask questions, but it's not like the rest of the internet is useless
Charles32TevsKinda off topic, but I didn't see a new thread worthy...
https://www.youtube.com/watch?v=7klNQyyLpiA
What a bitch, I want to punch people like this
That is a joke setup.
You can thank Jimmy Kimmel
blue yeti lightning deal 75 usd for next like 3 hours
MoritzBrimstonehttp://youtu.be/pLd0S7x-T3cwheres your killfeed man :(
I tried using a different movie config and didn't realize it was off until too late :(, everyone in the killfeed is just people from my team and others from the pug group
We still have harb for all our grease needs
Being able to downfrag indecency
do0mBilbertthats what i was thinking,Phi- moving the last cap forwardWon't this make Secret lead directly onto the point? Maybe Secret should be removed, but Sewer could remain as another route into Bigdoor besides Elbow.
seems like teams would just run combo through main or something distract and then just play point. hell teams could do full pushes from secret.
Played some pugs on it, that's exactly what happened.
Some things I noticed is that mid fights tended to play out on the far sides of the map, either one teams crate or the other. Idk if that's just us or if the map leads towards that. Not sure if that's even a problem.
The indoors area between mid and second is a zoo of flanks and death, which is fun but hard to deal with, and the safe route is to be in there as little as possible.
The map feels really large, especially for sixes, we found it especially difficult to hold points because of just being spread too thin to hold all the flanks and positions, especially on second and last, where secret area underneath seems like an incredibly powerful flank, for blackcaps and pushes.
yomps seems to be doing more than decimate did
LEGENDARY GAME
I for one learned how to deal with playing against a full time heavy this season.