iirc you had to do something like that to get blocky lighting
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Committing to a full season of tf2 in any division in general is such a chore, and single weekend cups taking up the entire weekend is too much as well.
Having a cup split up over multiple weekends, perhaps 2-3, would be great at every level for people who can't do this all day every day.
reckoner?
who's alt is this @enigma expose the coward
papihttps://www.youtube.com/watch?v=yh-PZlouzY4
holy shit i clicked on his channel to see what was recent and the mans engaged now
where's the video of you sinking that segamw
https://www.teamfortress.tv/1121/stream-highlights
the single best thread on this website
you can do normal rjs with a ctap script
you can use a crouch+jump script and a ctap script at the same time
you can do all 3 things with both scripts on perfectly fine
the only thing you can't do normally are those particular bounces on jump maps where you get the precise height you need to bounce by doing an uncrouched, you'd need another jump bind like scroll wheel or something, or those jumps where you do syncs by going through sequential teleports by jumping into them, doing a crouch jump makes you take them 2 at a time
there's also the funny where you can set up a script such that pressing ctrl modifies your jump key so you do a normal uncrouched jump, making it so spacebar alone gives you a crouch jump and doing the normal 2 button input to crouch jump gives you a normal jump in the rare situations you want it.
of course that generates a new problem where ctrl doesn't make you crouch anymore
https://puu.sh/IE8v7/006dd60e34.png
how fast did you go thru this roll be honest
vsync alone typically adds a lot of input lag for what most of us perceive as little benefit.
like i said nvidia has the ultra latency feature to try and combat it, but even then it's still definitely noticeable for a lot of people but ymmv