49ers hell yeaaaaaaa
Account Details | |
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SteamID64 | 76561198050296145 |
SteamID3 | [U:1:90030417] |
SteamID32 | STEAM_0:1:45015208 |
Country | United States |
Signed Up | February 22, 2013 |
Last Posted | July 2, 2015 at 5:29 PM |
Posts | 765 (0.2 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | 0Â |
DPI |
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Resolution |
2880x1800 |
Refresh Rate |
Hardware Peripherals | |
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Mouse | Zowie FK |
Keyboard | |
Mousepad | Steelseries QcK |
Headphones | Audio Techinca M50 |
Monitor | Macbook Pro Retina |
nice beat, good melody. Also very relaxing and a good pump up song at the same time.
this might be a bad idea, but...
the reason CS is so intense/fast paced, is b/c if you save, you lose points. It hurts your team. Something like this could be put into TF2, where if you hit the end of the timer(say 5min or so), then the other team automatically gets the mid point and the 'offensive' team gets pushed back to 2nd no matter where they are. This way, it would be a punishment to 'save' in terms of CS, or turtle/park the bus in terms of TF2.
what is the equivalent time of the "percents" that SurfiT used?
Like how the surfit servers had like 200%, 440%, etc to measure speed, but these have units. i noticed standard walking is around 300 units, is that like 100% per 300units?
or what is the exact conversion?
watching the 49ers freeze to death and beat green bay at the same time
super nice and cool. good pocket, def. would fit for a mid open team. good luck!
yes im almost 15. only 30 more days until i can play on this team!!!!
god damnit still another hour and 40min
SleepingLifeEsea isn't like UGC, doing well in plat means nothing in terms of doing well in open.
they didnt compete in plat. they were put into plat
i wouldve fallen asleep at about the 19th hr. i dont know how i could keep myself interested in video games for 65hrs in a row
bump, looking for a mid-high open team still. im up for a challenge