Everyone loves bacon.
He's everyone's hero.
He's a real true fruit.
Account Details | |
---|---|
SteamID64 | 76561198088493563 |
SteamID3 | [U:1:128227835] |
SteamID32 | STEAM_0:1:64113917 |
Country | United States |
Signed Up | June 29, 2014 |
Last Posted | October 12, 2015 at 11:13 PM |
Posts | 26 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.5 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
60hz |
Hardware Peripherals | |
---|---|
Mouse | Corsair M65 |
Keyboard | |
Mousepad | |
Headphones | Razer Kracken Pro |
Monitor |
Everyone loves bacon.
He's everyone's hero.
He's a real true fruit.
Small update: I'm nearly certain I figured out the actual font issue and I believe I have corrected it. Turns out the game was confused and using different fonts than the ones I intended.
Please test this and let me know if it works.
Thanks.
Mr. Kool Kyl_ <3
Dis guy's gud.
Update:
Lots of little bugs fixed. I am hoping that the font issue is taken care of.
I have also added some options, such as a different targetID and health crosses. Just look in the
42-HUD ALT --> resource --> ui ... and you will find some stuff that you can rename as the original name to add.
Please tell me if you find any unintended bugs, especially the font issue.
Thanks.
Thanks for the suggestions. When I get some extra time, I'll try to address the issue. I have no idea why it works for my system but not others considering I made absolute sure that both were the same.
And as for the font name being off, that was on purpose. This hud has gone through many different iterations over time with several different fonts. In order to keep at least a decent portion of hud text still custom, I simply used the directory of the new font.
Whenever a font is not properly installed, TF2 defaults to a certain font, which is the one shown in your screenshot. I am not too sure why this is not working.
If that didn't work, try to double click the file and click install there. Hopefully that'll work.
Darkstar, I'm fairly certain the wrong font was installed. Sorry, I forgot to clean out the fonts folder. Install the TypoSlab_demo font and it should work. Github for windows is having trouble.
New update:
A large overhaul, mainly including new font, and a generally more minimalist style with somewhat more polish than before.
I'm having trouble with sizzling stats with my hud. I'm not able to press continue and exit out of it until I do a hud_reloadscheme. Any ideas?
"ok"
{
"ControlName" "CExButton"
"fieldName" "ok"
"xpos" "520"
"ypos" "350"
"zpos" "1000"
"wide" "150"
"tall" "30"
"autoResize" "0"
"pinCorner" "2"
"visible" "0"
"enabled" "0"
"tabPosition" "0"
"labelText" "#TF_Continue"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"wrap" "0"
"command" "okay"
"default" "1"
"font" "Hiruko16"
}
"ok2"
{
"ControlName" "CExButton"
"fieldName" "ok2"
"xpos" "520"
"ypos" "350"
"zpos" "1000"
"wide" "169"
"tall" "24"
"visible" "1"
"enabled" "1"
"font" "Hiruko20"
"textAlignment" "west"
"paintbackground" "0" // this needs to be 1 for bgcolor
"fgcolor" "White"
"labelText" "Continue"
"command" "okay"
}
Turns out there were a decent few minor bugs; I'm fixing those now.
EDIT: I managed to fix a few of those bugs. Sorry about how choppy the menu is, I'll think of something soon enough.
Hi all. I've made a minimalist HUD made mainly for competitive use.
Screenshots (Minmode): http://imgur.com/a/iZpUI
Screenshots (Nonminmode): http://imgur.com/a/FdNdw
Download: https://github.com/CacheNich/42-HUD-ALT/tree/master
Please tell me what you think and any bugs / changes you think would help the HUD.
Also take note that many parts of the HUD are made to suit my personal wants in a HUD, so not everything
will be taken into account.
OLDER VERSION, DIFFERENT STYLE
Anyways, this hud is meant to be somewhat stylish with roots to the default look.
Screenshots: http://imgur.com/a/UNYlh
Download: https://github.com/CacheNich/42-HUD
Special thanks to Bagelking37, Mr. U, and Seek for help with the HUD.
I've been having trouble editing the TargetIDs. In the hudlayout.res file, nothing seems to affect the TargetID. I've messed around with the x/y values and the wide/tall values, but it doesn't change at all. Also, when I try to move the individual elements in TargetID.res and SpectatorGUIHealth.res, it is stuck in the default border (the one that the hudlayout won't let me change).
CMainTargetID
{
"fieldName" "CMainTargetID"
"visible" "0"
"enabled" "1"
"xpos" "c-126"
"ypos" "250"
"wide" "252"
"tall" "35"
"priority" "40"
if_vr
{
"ypos" "370"
"x_offset" "20"
}
}
CMainTargetID
{
"fieldName" "CMainTargetID"
"visible" "0"
"enabled" "1"
"xpos" "c-126"
"ypos" "250"
"zpos" "9001"
"wide" "25200"
"tall" "10000"
"tall_minmode" "28"
"priority" "40"
"priority_lodef" "5"
if_vr
{
"ypos" "370"
"x_offset" "20"
}
}
CSpectatorTargetID
{
"fieldName" "CSpectatorTargetID"
"visible" "0"
"enabled" "1"
"xpos" "c-126"
"ypos" "350"
"zpos" "9001"
"wide" "252"
"tall" "1000"
"tall_minmode" "28"
"priority" "40"
"priority_lodef" "35"
"x_offset" "20"
"y_offset" "20"
}
I was wondering what file it is to edit this. I've edited it before, obviously, but I cannot find that file again at all. Any help?