Chopp
Account Details
SteamID64 76561198071339307
SteamID3 [U:1:111073579]
SteamID32 STEAM_0:1:55536789
Country Germany
Signed Up December 7, 2014
Last Posted September 13, 2018 at 2:55 PM
Posts 47 (0 per day)
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#1733 HUD editing: short questions, quick answers in Customization
maelstromHow do I make health and ammo numbers smaller? The hud I am customizing is yayahud.

Take a look at HudAmmoWeapons.res and HudPlayerHealth.res and see what fonts are being used. Then go to clientscheme.res and search for them and adjust the size to your liking (! this may overwrite other stuff as well however, so creating new font entries may be a better idea.)

Now my question. I used the HudAchievementTracker method to toggle my hud crosshair for specific classes for a while now. I was wondering if it was possible to also toggle the Damage Indicators for specific classes using the same method.

posted about 9 years ago
#1572 HUD editing: short questions, quick answers in Customization

How do I implement control points from one hud (zimhud) into another? I have tried to just copy/paste those three control point .res files as well as the part in hudlayout.res but that didnt work.

posted about 9 years ago
#1456 HUD editing: short questions, quick answers in Customization

What entities control the ping and the score in scoreboard.res? (with the intention of changing the respective fonts)

posted about 9 years ago
#14 Medibeam in Q/A Help
Khanthat was broken by some update iirc

But you could just use viewmodel_fov 20 with r_drawviewmodel 0 for your medigun slot, it's the best thing ever

Yeah I know that one but I'd like it the harb way :(. Is there virtually no possibility to do it now?

posted about 9 years ago
#11 Medibeam in Q/A Help

bump! I need dem particles!!

posted about 9 years ago
#1246 HUD editing: short questions, quick answers in Customization

http://www.twitch.tv/harbleu/c/944077 I want to have similar "health cluster icons" I looked into hudmediccharge.res and played around with the values for "HealthClusterIcon" but it didnt do much. Maybe this isnt even hud related idunno..

posted about 9 years ago
#5 Crashing when playing medic in Q/A Help
_KermitCould it be because you have that +remind alias on your movement keys as well as mouse4 and your slot buttons?

Why would that crash my game though?

posted about 9 years ago
#1 Crashing when playing medic in Q/A Help

For some reason my game keeps crashing only when playing medic. I have crashed in every 6s game at least once so far and I tried it on both my pc and my laptop. It most frequently occurs when shooting an arrow or popping an uber. I messed around with cl_threaded_bone_setup and mat_queue_mode a while back but sticking with my old values doesnt help either.

heres my med config:
http://pastebin.com/thKmaRiN ( it is a bit of a mess I know. the medhealthcross is a seperate file containing cl_crosshair_file "" so that I can use that crosshair solely for my medi gun)

posted about 9 years ago
#7 new computer (not building) in Hardware
Benk1) you need to decide on a budget.

2)ChoppThe problem is that I have virtually no idea about computer specs so building one myself is not an option
What better time than now to learn?

1) alright lets say ~1000€ roughly.
2) Are there any websites destined for that cause I have been looking around quite a bit and haven't really found anything.

posted about 9 years ago
#1 new computer (not building) in Hardware

Right so I want to be able to play 6s with approximately 150 to 200 fps with mumble open in the background. I'd prefer it to be dx90 as well but if it makes much of a difference I could also stick to dx8. That's bascially all I am asking for. The problem is that I have virtually no idea about computer specs so building one myself is not an option. I also haven't really decided on the budget yet.
Any suggestions?

posted about 9 years ago
#5 raw input/ mouse accel etc in Q/A Help

solved itself somehow I guess thanks for the advice though.

posted about 9 years ago
#3 raw input/ mouse accel etc in Q/A Help

Well the problem is that aiming feels very wierd which is particularly remarkable when rocket jumping/ shooting rockets while airborne. Same with hitscan but it isn't quite as noticeable. It feels like it is not constantly the same sens basically. I can only assume it has something to do with raw input/mouse accel because that is what changed when switching to indust's script. It could also be something entirely different though.

posted about 9 years ago
#1 raw input/ mouse accel etc in Q/A Help

I recently pasted this into my medic cfg : http://pastebin.com/raw.php?i=b1uRvtrU and I didn't like it so I just removed the entire thing and replaced it with my original medic script. That worked but raw input was suddenly enabled for some reason and the sensivity was changed as well. I did the -autoconfig thing in launch options then turned off mouse accel there and all that good stuff but for some reason it still feel likes raw input and mouse accel are on. I can't rocket jump with it properly and it also feels really wierd when shooting rockets while airborne. I have no idea what it could possibly be. Changed sens around didn't do the trick. HEEEEELP!

posted about 9 years ago
#3 omphud not seeing respawn times in Q/A Help

https://www.mediafire.com/?f01voft0weto7us

posted about 9 years ago
#1 omphud not seeing respawn times in Q/A Help

hello,
so I play in 3:4 with a 1024*768 resolution.
Anyways, my respawn times both in comp and pubs don't show up. I have played around with "Reinforcementlabel" in spectator.res with no results. I use omphud.
Any ideas?

posted about 9 years ago
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