wolsneIs the code for this open source or posted on github?
I don't have any plans to release my code at this time.
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SteamID64 | 76561198028373868 |
SteamID3 | [U:1:68108140] |
SteamID32 | STEAM_0:0:34054070 |
Country | United States |
Signed Up | July 16, 2014 |
Last Posted | January 21, 2018 at 6:52 PM |
Posts | 20 (0 per day) |
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wolsneIs the code for this open source or posted on github?
I don't have any plans to release my code at this time.
SeltzerMaps that are in the easy-medium difficulty level. Ty ty
I've added MGE and some jump maps. :)
SeltzerCan we use it for MGE or Jumping?
I'll add those tomorrow. Any specific jump maps you'd like?
Some of you may remember I created a bot that would make a TF2 server a while back.
A couple of days ago, I launched a more user-friendly website that does the same thing, but it can do up to 50 servers at the same time now. You can also tell the website to make a server in the following locations: Atlanta, Chicago, Dallas, Los Angeles, Miami, New Jersey / New York, Seattle, Silicon Valley, Amsterdam, Frankfurt, London, Paris, Sydney, Singapore, & Tokyo.
Visit https://reserve.cpu.tf to try it out. You can use the servers for lobbies, scrims, whatever. Join Discord if you wanna say hi or request a feature (website or server).
Changelog:
2639 frames 20.589 seconds 128.17 fps ( 7.80 ms/f) 17.590 fps variability
CPU and overclock: i5-6600 @ 3.3 GHz
Graphics Card: Radeon RX 470 8GB
Driver version: 16.10.3
dxlevel (default is 90): 98
Resolution: 1920x1080
Full-screen or windowed: Borderless windowed
FPS configs enabled: Comanglia
Shadows enabled/disabled: disabled
Ever since I've gotten into competitive TF2, I've always been curious if there was a way to make the cost of renting TF2 servers cheaper. So a few months ago I decided to try and code a Discord bot that would do just that, and I've succeeded in doing so. My Discord bot will create a temporary TF2 server in Chicago for your team to use in just 6-8 minutes. Servers can currently only be created between 8 - 11:45 PM EST. STVs will be on SizzlingStats.
Here’s a quick overview of what you’ll be able to do with my bot: https://youtu.be/DfjEX-r7-k0
You can learn more about my bot in the welcome channel here: https://discord.gg/kFmZnW6
Since these servers are from Vultr and not NFO, your ping may be slightly different. You can see what your ping will be like by comparing ping 216.52.148.4 and ping il-us-ping.vultr.com in your command prompt.
For the first month, I will try to provide 10 free servers for anyone to use. If anyone chooses to donate to this project, they will be guaranteed a server slot for their own use. I will use this first month to gauge how much the project will cost per month and then adjust how many free servers I can provide.
When you create a server with my bot, it will rent a cloud VPS from Vultr. It will then run some scripts to download TF2 files from a faster location (my VPS, not volvo servers). The bot will then make a custom server.cfg file that gets uploaded to that created server, which will contain generated server and rcon passwords.
For those of you unfamiliar with cloud VPSs, they can be rented by the hour, which is how I can get the server costs to be much lower. For 6s servers, the cost is $0.015 / hour and for HL the cost is $0.03 / hour. To compare this with Tragic and NFO, a Tragic 12-slot server is $8.99 / month which comes out to be $0.012 / hour. An NFO 18-slot server is $14.57 / month, which comes out to be $0.02 / hour. The difference between using my servers and a traditional hoster, is that my server will only be up for the time that you need it, thus bringing down the cost since I rent them per hour.
Thanks for reading and I hope a lot of teams benefit from this project.
My team was trying to join our ESEA match server and we keep on getting this: http://puu.sh/rvO4f/d87de7badc.png . We also get kicked off the server: http://puu.sh/rvOez/66d77d06bf.jpg .
Anybody else having troubles?
EDIT: We have the latest version of the ESEA client (6.0.89.0)
Setsul#1540
Record or stream?
When are you going to build it?
How much fps would you like to get in Overwatch and Borderlands 2 and on which settings? Resolution will be 1920x1080 I presume?
Overclocking comes at a premium these days, especially Intel since they'll let you pay for an "unlocked" CPU and a chipset that allows overclocking. So the price to performance ratio will be worse. Most games are GPU limited so you'll only get better performance in TF2. And you actually have to oc. If you don't really need the performance and up just letting the CPU sit at stock speeds you'd have wasted a lot of money. Depending on your performance goals for Overwatch and Borderlands 2 there might not be enough of the budget left anyway, but if there is, would you definitely want to overclock?
Size for the SSD and HDD?
Resolution is 1080p. I'd like to get 120 fps in Overwatch (Current Settings) and 100 fps in Borderlands 2 (Current Settings). If you can only do one, I'd like Overwatch first.
Record.
I can start ordering the parts in about a week or so. Would there be any benefit to me waiting longer?
I'd like to overclock if there's enough in the budget left over, but it's not a must-have.
~120GB SSD and 1TB HDD.
550 for everything
I'm looking to get a new PC. My current Computer (ha) gets ~90 fps or lower during fights. I'd like to see that go up to 150-200 if possible. I want to record my POV through OBS or GPU software with this new desktop. I'd also like the chipset to be Intel because apparently my headset (Logitech G35) has problems with AMD. I'm not looking to reuse any parts from my old desktop because that'll be used for something else. The games I'll be playing on this new build are TF2, Overwatch, and Borderlands 2. My budget is $600-800. I'm fine with overclocking the CPU and I'd probably like a SSD + HDD for this computer.
I've updated SOAP DM so that it gets unloaded when a game starts with mp_tournament_readymode turned on. For those who don't know, that's the per-user ready-up system that valve uses for mm. You can download the newest version here: https://github.com/Lange/SOAP-TF2DM/archive/master.zip.
For those who want to know what changed in the coding:
EDIT: Explained mp_tournament_readymode cvar
http://puu.sh/ltTYt/51fda8fa76.jpg
How do I remove the black background? Pretty sure it's not in mapinfomenu.res
The latest logs have, at least for my server, been lacking in damage and medic stats. I would assume that this is due to the newest update.
http://logs.tf/427718
http://logs.tf/429512
http://logs.tf/429627
F2I just tried downloading the source and compile pause.sp and it worked.
I'm on SourcePawn Compiler 1.5.3.
Edit: I haven't tried, but google tells me the error might be related to SourcePawn Compiler 1.6.0?
Found a copy of SourcePawn Compiler 1.5.3 and it works now. Thanks.
From now on I will be calling my version of yahud CPUHUD. If you want updates, join my steam group: http://averagecomputerguy.github.io/cpuhud/