joddbring back coalplant for sunshine until the map gets re-worked
honestly I'd rather play sunshine over coalplant
Account Details | |
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SteamID64 | 76561198047890639 |
SteamID3 | [U:1:87624911] |
SteamID32 | STEAM_0:1:43812455 |
Country | Canada, Province of Quebec |
Signed Up | February 25, 2013 |
Last Posted | February 23, 2022 at 4:53 PM |
Posts | 1144 (0.3 per day) |
Game Settings | |
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In-game Sensitivity | 1.5 |
Windows Sensitivity | Default |
Raw Input | 1 |
DPI |
800 |
Resolution |
1920 x 1080 |
Refresh Rate |
120hz |
Hardware Peripherals | |
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Mouse | Razer DeathAdder |
Keyboard | Razer BlackWidow Tournament Edition |
Mousepad | Steelseries Qck+ Heavy |
Headphones | Sennheiser HD 598 SE |
Monitor | BenQ XL2420T |
joddbring back coalplant for sunshine until the map gets re-worked
honestly I'd rather play sunshine over coalplant
he's actually not bad considering he switched to scout not even a week ago
someone help him out and he'll def. be good
Can't wait for the season to start and see the competition. First place in open looking to have multiple contenders, I don't think there's any team that is far ahead of everybody else, unless I missed some teams.
Universerulerzambler's sorta really good and deathy never raged at me in cs which is incredible. Gl guys
keeping all the rage for cloudmaker's autism
Hey, Keywork eSports is going to be playing in open this upcoming season, and we recently just completed our full roster, but we still have no backups. We'd like to have backups that can multi-class somewhat decently, since having less backups that can play more classes is a lot more convenient in my opinion. Here's our roster:
Scout: Nicholas (also known as "Nick" or "boat")
Scout: crunkmasterFLEX (also known as bobby)
Pocket: Deathy
Roamer: chunkey
Demoman: Zambler
Medic: cloudmaker (worst medic in open)
Feel free to add me on steam ( http://steamcommunity.com/profiles/76561198047890639 ) if you're interested in trying out. We're looking to make playoffs.
Our ESEA roster: http://play.esea.net/teams/84684
EDIT: Also, if anybody is wondering, I'll personally pay for the all fees needed for you to play in a match if you need to play in one.
HKSeagull's demo review was the most helpful I've ever watched.
I'd definitely donate more $$$ to the i52 campaign for him to do a few more.
same.
I love him and he's Canadian
futureI recommend not using view models, except for maybe melee. they block a lot of your view.
Personally, on soldier, I don't think it's that big of a deal. It's a matter of preference, really. I don't find the rocket launcher viewmodels that annoying.
EDIT: He switches em off after like 8 mins anyway lol
SORRY FOR THE WALL OF TEXT
I haven't finished the video, but I'll edit this post as I see stuff I think you could improve on because I won't remember all of it. First of all, you need to understand that pocket soldier doesn't mean you have to be with the medic 100% of the time. Sure, defending the medic is one of your primary goals, but you can also be very mobile and try to get something done during stalemates. At around 4~ mins, you guys are holding 2nd, and your flank calls a rotate. When they call a rotate, they're usually talking to everyone, and you could've easily jumped to the flank with one rocket jump to help out your flank and maybe save your flank + get a force or something. Also, I see that you don't lead pushes that much, which is, well at least I feel this way, one of the goals of a fully buffed pocket; get in there, try to check for sticky traps, do some initial damage, you're 300hp, most classes can't kill you instantly.
EDIT1: Also as Starzz said, don't be afraid to get out there at mid. 2nd mid your combo was sitting in café while your entire flank was out there getting destroyed.
EDIT2: Stuff like you did at 5:40 is exactly what I'm talking about. JUmping in there and getting some initial damage done. By that I don't mean doing a huge bomb that's gonna get you killed for sure, though.
EDIT3: At around 6:30, your demo and scout are pressuring café, while you're sitting on the point, tanking heals and doing absolutely nothing with the heals. Make sure when you're getting healed that you do something with the heals, try to support your team if they get aggressive. Sitting on 2nd tanking all the heals is what will make your team lose the fights if the other team's med decides to go heal his flank.
EDIT4: at around 7:50, your entry into 2nd was good, but instead of jumping the point, you could've jumped the demo, since you didn't really see anyone else with him and you had pretty good health, so it was probably a fight you could win easily.
EDIT5: Also at like 9:30, having most of your team cap middle is useless. You could've left your scout there and secure the ground on 2nd already.
EDIT6: At 11:30, your team should've been trying to protect your sniper, since it was even ubers (according to your med) and that your sniper was your best chance to get a pick at that point, just leaving him alone is basically giving the other team a free pick.
EDIT7: At 12:00, they push into your second, and drop 2 people instantly. You had absolutely no reason to fall back into flank, holding that point and pushing them back was your job. You even had the better uber, but you and your med weren't on the same page at all.
EDIT8: Also, I don't know who's your main caller, but if I was the flank, I'd have a hard time knowing where my combo is, because you guys don't say it very often. Saying where you're pushing/holding once in a while is never a bad thing.
Also, I am by no means the best pocket in this game, so if someone doesn't agree with me, feel free to correct me. I'm just saying what I thought you did wrong.
Daggerce nest pas mon ami
your french skills are getting out of control
audieDeathyI Too Can Put A Capital Letter At The Beggining of Every Wordapparently you can't
o shit im actually retarded