EdSantos
Account Details
SteamID64 76561198069145088
SteamID3 [U:1:108879360]
SteamID32 STEAM_0:0:54439680
Country Portugal
Signed Up May 3, 2017
Last Posted March 21, 2019 at 12:17 PM
Posts 7 (0 per day)
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#14 RGL No Restriction Sixes S1 W2: Froyotech vs Cat Noises in Events

Okay that was epic.

posted about 5 years ago
#1 Why are the Dragon Fury and the Gas Passer banned? in TF2 General Discussion

I think the Dragon's Fury and the Gas Passer are some of the worst Pyro weapons, why are they banned in 6's?

posted about 6 years ago
#233 Logs.tf match stats in Projects

I think points (from the scoreboard) and points/minute should be included in the logs.

posted about 6 years ago
#6 ETF2L Season 30 Announced in News

Why is the Atomizer still banned?

posted about 6 years ago
#13 Gette it Onne! – Competitive Medieval TF2 League in Projects
gemmTy for spamming everyone in discord about this

<3

posted about 6 years ago
#1 Gette it Onne! – Competitive Medieval TF2 League in Projects

Harketh!

Gette it Onne! is a Competitive Medieval TF2 League whose first war should begin at April 29. This war will only feature the 6v6 format and two regions - North America and Europe.

GiO!'s intention is to provide to its players lots of fun and a unique competitive experience that requires strategies completely different than TF2's main competitive play.

Unlike the Medieval Mode you’re used to play, we use our own competitive ruleset, including class limits and multiple maps!

If you're interested in this project, feel free to join our Discord server and Steam Community group, subscribe our YouTube channel and don't forget to invite your friends!

If you want to participate in the War I, you must sign-up your nation until April 25.
Make sure to check out our official guide that will teach you, step by step, how to join/create a nation, how to join the war and how to battle.

Prizes:

Reddit post

posted about 6 years ago
#1 Can no class limits ever be a thing? in TF2 General Discussion

The TF Team has stated that they're not interested in restricting classes in Competitive Matchmaking. However, some classes like Demoman, Heavy, Engineer and Medic can be either be unbalanced or make games too slow when stacked.
Do you think that there's a proper way for the TF Team to fix that?
If so, what changes do you think that should be implement?

posted about 7 years ago