How is this even allowed? Having a monopoly over casting a certain match by allowing no competition is fucking dumb. I don't want to play in a league that doesn't let the community participate outside of playing matches/scrims.
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SteamID64 | 76561198111259720 |
SteamID3 | [U:1:150993992] |
SteamID32 | STEAM_0:0:75496996 |
Country | United States |
Signed Up | May 1, 2015 |
Last Posted | March 11, 2021 at 9:23 PM |
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Whenever Valve promises they will become more vocal, it's only for like a couple months. Or when they fuck up bad. I wish they had community representative who would post every month to answer questions or something.
WARHURYEAHCan't wait for the RGL 6v6 season. I'm sure it will happen soon :)
wruhttps://www.last.fm/user/AfenEbuz
50k+ boys pull up
What's the best quasimoto album? He's malib, I know that.
How do I disable demos starting every time I play a match?
Also, how do I disable advanced options for medic? It keeps booting with the same settings, even after I change them.
dishsoaphttps://i.gyazo.com/0f38cea6531d949f2da493227581664b.png
bro out here really psyching himself up
lmao true, perma banned before I said that comment though. For a short moment I was able to talk again.
Joined about halfway through. It was such a shitshow. Basically a joke. People were getting their comments deleted left and right, if they were at all negative about Prolander. Also I was chat banned. I heard someone else got banned from sigafoos chat once about making a small joke.
I don't hate Prolander; I actually think it's fun.
Spupovno i dont. you can still have a 450 buff while holding out minigunSputhis was the case BEFORE the patch notes this guy is talking about. the new patch notes now means that it's at all timesFirePOW10the stats are correct. it's only while the weapon is active (you have it out)Sputhe -40% health from healers doesn't apply unless the weapon is out i'm pretty sure. it's still the best heavy meleeso the stats aren't correct? uhghghghgh
omg volvo pls fix ur stats
-40% health from healers on wearer
SpuFirePOW10the stats are correct. it's only while the weapon is active (you have it out)Sputhe -40% health from healers doesn't apply unless the weapon is out i'm pretty sure. it's still the best heavy meleeso the stats aren't correct? uhghghghgh
HMMMMMMMMMMMMMMMMM
Sputhe -40% health from healers doesn't apply unless the weapon is out i'm pretty sure. it's still the best heavy melee
so the stats aren't correct? uhghghghgh
Fixed the "-40% health from healers" penalty on The Fists of Steel (it wasn't active)
The stats are as follows:
-40% damage from ranged sources while active
+100% damage from melee sources while active
This weapon holsters 100% slower
-40% maximum overheal on wearer
-40% health from healers on wearer
They fixed the 40% health from healers, but I'm not sure if the -40% is accurate. Maybe, I haven't played in a while.
So are the Fists of Steel still viable?
morwannegI really do wonder why they decided to make a system entirely from scratch when the TF2 competitive scene has been playing 6s for nearly 10 years. Matchmaking would've been so much better implemented if anyone on the TF2 Dev team has even played a single season of UGC iron or some TF2Cancer lobbies. The entire thing just plays like what happens when you let your average r/TF2 poster who hates the "stale 6s meta" despite never having played or even watched 6s make a competitive game mode for TF2. It's really sad.
I actually really like TF2Center. It's fun when you get to know the regulars. It feels like a family sort of. Specifically HL.