kirbyawesome video, but why did you smooth the snipers bottom half over the top half/full body?
I like low angle shots. Gives impact and lets you know what map they're in without trying to show too much.
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SteamID64 | 76561198025482600 |
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SteamID32 | STEAM_0:0:32608436 |
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kirbyawesome video, but why did you smooth the snipers bottom half over the top half/full body?
I like low angle shots. Gives impact and lets you know what map they're in without trying to show too much.
Funfact, The shot that looks like a smooth at the begining is actually a first person shot of Matt losing connection to the server and coming back in another spot. The spline is, I guess, how the demo interpenetrated it.
http://www.youtube.com/watch?v=QHteJeXPIg4
I've been working on this for the past few days and I'm kind of disappointed with how the intro and final half of this turned out, mostly because the music at the end wasn't particularly fun to edit to. the whole thing could have been so much better if I was able to smooth. Steampipe broke that for me so i had to use thirdperson shots for almost everything. Oh well, enjoy!
WaldoWhat's with the skybox at 0:28?
Effect gone wrong?
http://www.youtube.com/watch?v=FDLtX6jzrK4&hd=1
A clip I've been working on. Enjoy!
(Ignore the thumbnail, the title was changed from Byte to Aurora because of some confusion)
http://www.youtube.com/watch?v=IxcLvgExkHg
My second frag video, hope you enjoy!
mstopped watching when you replaced the sniper sound with the awp sound
Not the AWP sound, just an altered version to make it have more impact.
Hi guys, this is my first attempt at making a frag video, leave any constructive criticism if you want!
http://www.youtube.com/watch?v=vBfUP6Kv6Tk
Also, dont comment about the scout clip with no viewmodels, I recorded that, and when I figured out how to fix it… Sissmass happened. Liek dis if u crai errytim u think of those lost demos.