GODMODE
Account Details
SteamID64 76561198002990168
SteamID3 [U:1:42724440]
SteamID32 STEAM_0:0:21362220
Country Belgium
Signed Up February 15, 2015
Last Posted June 5, 2023 at 1:21 PM
Posts 30 (0 per day)
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#550 I've updated some huds in Customization

I swear to god there's so many hud I can't even choose one now

posted about 8 years ago
#16 howto: use dx7 and break the game in Customization

Most servers will auto-kick you with

Disconnect:
Your convar mat_dxlevel should be greater than or equal to 80.0 but was set to 70. Please correct this before rejoining.

There's no real points of using this beside for testing purposes

posted about 8 years ago
#514 I've updated some huds in Customization
HypnotizeNew Stuff!

Added:
- BW Hud Hex Edit
- Garm3n 8MG
- Grape kn-m0re
- Metro Hud
- TF2Hud+ Old


The minmode for metro hud is broken atm, I will work on it later.

You can find screens and downloads HERE

MAKE HIM STOP
I swear you're doing an amazing work

posted about 8 years ago
#27 hit.tf - new site for hitsounds in Customization

Can you please add filters aswell as the search function ? That'd be really great

posted about 8 years ago
#391 I've updated some huds in Customization

mind trying to update minihud ?
https://code.google.com/archive/p/minihud/

posted about 8 years ago
#52 Overwatch HUD in Customization

wtf this looks better than expected
why can't we have the mini hud in overwatch aswell

posted about 8 years ago
#225 I've updated some huds in Customization

Pray hypnotize god

posted about 8 years ago
#10 m0re hud in Customization
HypnotizeThis is happening because you only installed the resource and scripts folders right?
you need to copy the basefiles folder into your custom folder as well, is fundamental to make the hud work!!

Oh, my excuses then, I didn't knew I had to put in the custom folder aswell
Thanks !

posted about 8 years ago
#8 m0re hud in Customization

I don't know why, but this is pretty much broken for me

http://image.noelshack.com/fichiers/2016/23/1465473108-20160609135001-1.jpg

http://image.noelshack.com/fichiers/2016/23/1465474703-20160609141653-1.jpg

(no control points either)

any help ?

posted about 8 years ago
#6 m0re hud in Customization

The health and the control points are completely broken for me, any help ?

edit: nevermind, fixed it by pasting the HudPlayerStatus from the basefiles to the actual hud's one

posted about 8 years ago
#4859 Show your HUD modifications! in Customization
Eevovealmost done now - http://imgur.com/a/dh1yY

Damn this is so neat

posted about 8 years ago
#923 HUD editing: short questions, quick answers in Customization
b4stianGODMODEhttp://image.noelshack.com/fichiers/2015/07/1424016854-help.png

I would like to animate the background color of theses when overhealed/less than 50% hp
"VerticalLine1"
	{
		"ControlName"		"ImagePanel"
		"fieldName"		"VerticalLine1"
		"xpos"			"335"
		"ypos"			"20"
		"zpos"			"2"
		"wide"			"88"
		"tall"			"25"
		"tall_lodef"	"206"
		"tall_hidef"	"212"
		"autoResize"	"0"
		"pinCorner"		"0"
		"visible"		"1"
		"enabled"		"1"
		"tabPosition"	"0"	
		"fillcolor"		"10 10 10 153"
		"PaintBackgroundType"	"0"
	}	
	Animate VerticalLine1	BgColor	"0 255 255 255"	Linear 0.1 0.2
	Animate VerticalLine1	BgColor	"10 10 10 255"	Linear	0.2 0.4

Doesn't seem to work, help ?
If you want that to happen, you just create 1 other transparent box with a red color and alpha 0 by default, and when you get overhealed you make the alpha of this box 255 and the alpha of the grey box 0.

I'll try like you said ! Thanks !

posted about 9 years ago
#914 HUD editing: short questions, quick answers in Customization
_KermitGODMODE_KermitGODMODEhttp://image.noelshack.com/fichiers/2015/07/1424016854-help.png

I would like to animate the background color of theses when overhealed/less than 50% hp
	Animate VerticalLine1	BgColor	"0 255 255 255"	Linear 0.1 0.2
	Animate VerticalLine1	BgColor	"10 10 10 255"	Linear	0.2 0.4

Doesn't seem to work, help ?

Well you've got the animation for the BG going to black starting before the first animation finishes, try putting the second part as
	Animate VerticalLine1	BgColor	"0 255 255 255"	Linear 0.1 0.2
	Animate VerticalLine1	BgColor	"10 10 10 255"	Linear	0.3 0.4

The first number is the start time and the second is the duration, so you've got it set up as starting while the first animation is only halfway done.

Doens't work, I think it's not possible, due to the fact that there is no variable for fillcolor.
Thanks anyway
You could also try changing from bgcolor as the variable to fgcolor, might work.

Nope, still not working.

posted about 9 years ago
#911 HUD editing: short questions, quick answers in Customization
_KermitGODMODEhttp://image.noelshack.com/fichiers/2015/07/1424016854-help.png

I would like to animate the background color of theses when overhealed/less than 50% hp
	Animate VerticalLine1	BgColor	"0 255 255 255"	Linear 0.1 0.2
	Animate VerticalLine1	BgColor	"10 10 10 255"	Linear	0.2 0.4

Doesn't seem to work, help ?

Well you've got the animation for the BG going to black starting before the first animation finishes, try putting the second part as
	Animate VerticalLine1	BgColor	"0 255 255 255"	Linear 0.1 0.2
	Animate VerticalLine1	BgColor	"10 10 10 255"	Linear	0.3 0.4

The first number is the start time and the second is the duration, so you've got it set up as starting while the first animation is only halfway done.

Doens't work, I think it's not possible, due to the fact that there is no variable for fillcolor.
Thanks anyway

posted about 9 years ago
#909 HUD editing: short questions, quick answers in Customization

http://image.noelshack.com/fichiers/2015/07/1424016854-help.png

I would like to animate the background color of theses when overhealed/less than 50% hp

"VerticalLine1"
	{
		"ControlName"		"ImagePanel"
		"fieldName"		"VerticalLine1"
		"xpos"			"335"
		"ypos"			"20"
		"zpos"			"2"
		"wide"			"88"
		"tall"			"25"
		"tall_lodef"	"206"
		"tall_hidef"	"212"
		"autoResize"	"0"
		"pinCorner"		"0"
		"visible"		"1"
		"enabled"		"1"
		"tabPosition"	"0"	
		"fillcolor"		"10 10 10 153"
		"PaintBackgroundType"	"0"
	}	
	Animate VerticalLine1	BgColor	"0 255 255 255"	Linear 0.1 0.2
	Animate VerticalLine1	BgColor	"10 10 10 255"	Linear	0.2 0.4

Doesn't seem to work, help ?

posted about 9 years ago
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