Added a new feature to "Install to" detected installed games. I think it should work for any game which has sprays enabled, but not every game listed will have sprays enabled.
See that here:
https://i.imgur.com/DGdgAhP.png
== Updated to 1.2.0.20
Fixed UI bug where the mipmap size warning would remain after turning off mipmaps.
Removed the soft limits on odd resolutions (ex. 512x511 A8L8) when not using DXT compression.
Added warning about Point Sample (pixel art) not supporting mipmaps.
Added "Install to" feature which will automatically import the sprays to each of the selected games. Note: Not all games listed will actually support sprays.
== Updated to 1.3.0.21
Forked https://github.com/DaemonEngine/crunch and made some changes.
Performance and quality improvements:
Added autocrop, scale modes, and background compositing to Crunch, instead of doing it in C#.
Now includes 64-bit Crunch binary.
Pixel Art checkbox now sets scale algorithm to Box. Should maintain pixel-ness better this way when scaled.
== Updated to 1.3.0.23
Fixed a bug causing Spraymaker5000 to crash on start if it fails to find game paths
Added a transparent black colour and set it as default instead of transparent white, so borders on scaled alpha images are less dark.
Set the resolution inputs' maximums to 4096, as any higher gets clamped to 4096. Though that's way bigger than any spray could be anyway.
Added GameBanana link to contacts