ez for frenchies
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SteamID64 | 76561198012785231 |
SteamID3 | [U:1:52519503] |
SteamID32 | STEAM_0:1:26259751 |
Country | Netherlands |
Signed Up | May 23, 2016 |
Last Posted | November 16, 2018 at 6:09 AM |
Posts | 556 (0.2 per day) |
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"Unfortunately Se7en will not be capable of participating in the season. This means that 2 spots open in in Premiership so winners of the round 1 match will instantly go through."
rip
letto to throw to continue his 100% win rate in prem
season's fat as fuck
GentlemanJonHiipFirehow did essentials get all those sponsors for i61 then?Which ones did they get?
watch a i61 vod
tri_I have been asking/begging the important people around if we can have TF2 back at LAN (which is sponsored by Mountain Dew so we can be esports now) and I know that it is possible but not with struggling Open/IM and few teams actually wanting to play in Invite..
SIGN THE FUCK UP PLEASE
Mouldmy friend tf2 is a shrinking game, it pulls less players now than it ever has before, competitive is experiencing no growth since years and years. We've lost like 30% of our users in the last 2 years or so and competitive signups in europe are on a downward trend since 2011.
There is nothing you can do to make sponsors arrive for a 10 year old game that's losing players - put yourself in the shoes of a serious company with actual capital, you hear a pitch like that you're not gonna go in on that, that's like buying a business that loses money.
once you start growing the game again you can have a discussion on whether it's possible to grow competitive. That's in valves hands. Once you're growing competitively, you can have have a discussion about meaningful sponsorship, until then you're just living in a pipedream. Nobody would invest any money in a game which doesn't project any growth.
Refer back to my post about player retention
Also, just because signups go down it doesnt mean that sponsors aren't interested, if people would never even consider sponsoring tf2, how did essentials get all those sponsors for i61 then? How could essentials be organizing a LAN with that swedish esportsarena? How do NA teams continue to find sponsors?
TwiggyI disagree, that's exactly what sponsors do. If there is players, there is viewers and audience and therefore money. But obviously, we're talking numbers much much bigger than TF2 ever achieved. To attract money the game would have to have weekly streams followed by like 10 000 people at least (roughly what SC2 draws at the moment for example, and it's a dying game economically)
Money doesn't magically appear at 10000 viewers, we can get more money into the game right now, just not the 100k major people are hoping, instead we need to gradually work up to that goal while working with other small orgs.
Something really understated in TF2 is that the lack of money causes TF2 to have really poor player retention, the reason why the scene has managed to stay alive for so long is that we somehow were able to keep getting new players while also constantly losing old players. I personally feel like one of the problems is that many TF2 players even in the lower divs have issues justifying the time they put into it due to the lack of money in scene, so I think that while trying to grow the scene/keep it alive is important, we need to not sit on our asses just hoping for sponsors to come knocking on our door.
ohh yeah I forgot to shoutout Jarlow who I forgot to mention earlier who's been awesome to get more orgs into NA TF2.
crackbabydumpsterIn terms of having an an actual scene where you could dedicate more than 2-3 hours a day and have it be remotely worth it, yes
You do realize that the only reason valve jumped so hard on supporting on dota 2 and csgo was because of the big grassroots scene(and then relatively big tournament organizers jumping on that before them) that it had previously right?
Like we don't need valve at all, obviously it would be great to get dev support into the game, but it's not the only route that the scene could take to becoming "big"
crackbabydumpsterliterally nothing matters until valve isnt retarded
lmao no
tbh, while getting more people into the tf2 scene is a great initiative, the real problem with tf2 is that there's a lack of money/sponsors within the scene.
Getting more people into the game isn't going to do much when there's barely anybody who's willing to chase around sponsors, because sponsors aren't going to suddenly emerge when more people get into the game. While one of the reasons that there's a lack of sponsors in tf2 is obviously from the fact it's perceived as a small community, it's also because it seems that people have trouble giving up a bit of pride when it comes to putting themselves out there to small grass-roots sponsors as opposed to trying to make it big immediately by landing one massive sponsor/org, this coming from both the players and community organizers. I do understand that it might feel kinda useless with NA Invite having all these "random" orgs sponsoring teams but it's a great stepping stone towards getting more big orgs interested in the scene when they see that there's other people out there willing to take the jump into supporting the tf2 scene.
Not to shit all over stuff like Newbie mixes, the Fresh Meat Cups and other projects like that, because if it wasn't for the people organizing those groups and events we probably wouldn't have even been able to exist as a scene for as long as we have.
uberchaina prize pool of €2000 per season
hot damnnnnnnnnnn
last soldier is looking to be poly
rip ascent tho