blakeplusplusCan't output recordings outside of the 'tf' folder
This is not something TF2 can do unfortunately, but I should easily be able to hack together a workaround by having Lawena move the .tga files around when they appear on disk
blakeplusplusGenerating VDM files is a total pain as it's all manual work. Something like Melies where you can generate VDM files based off of an _events.txt file with custom "Ticks before clip" and "Ticks after clip" would be pretty sick
I agree, I'll definitely add that to the todo list
blakeplusplusDefault resolution when first launching is 1280x720
Blu2th1000useful commands that should be default (tf_use_min_viewmodels 0; gameui_preventescapetoshow; etc.)
I changed this and a few other defaults in vanilla Lawena, and will also do this in my rework
pajaro
- I'm unsure what the command is to fix/hide these, but when jumping to a tick in a demo all of the call medic speech bubble icons from the time skipped appear for the first few seconds after playing from the jumped-to tick.
- Sometimes jumping through ticks will also set snd_soundmixer to freezecam_only when it should be snd_soundmixer default_mix. The freezecam only one gets rid of a lot of game sounds.
I'll look into this
Blu2th1000better built-in huds! Kill Notices only should include damage numbers in a nice font (you could just have Beater's HUD built in), Medic Hud should be able to include HP and not healing info.
Will fix/add
Hold_onIf you make a git repository then I will gladly make contributions!
Made one here, but it's probably gonna be pretty barren until I finish my exams next week and then get a working prototype up and running
maraudeRif you can find a way to bake SourceRes (recording beyond your native resolution) in that would be huge
This looks easily doable. I'll experiment with it and try to add it to vanilla and rework