skappaInjection...No way. Lifetime of last damage equally with damage over enemy head, after the last update. I hope Valve will fix it.
sorry 4 bad eng
Thanks.
Account Details | |
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SteamID64 | 76561198050175145 |
SteamID3 | [U:1:89909417] |
SteamID32 | STEAM_0:1:44954708 |
Country | Italy |
Signed Up | November 1, 2012 |
Last Posted | November 1, 2012 at 2:25 PM |
Posts | 2 (0 per day) |
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skappaInjection...No way. Lifetime of last damage equally with damage over enemy head, after the last update. I hope Valve will fix it.
sorry 4 bad eng
Thanks.
I'm using a standard HUD but I've added this HudDamageAccount.res:
"Resource/UI/HudDamageAccount.res"
{
"CDamageAccountPanel"
{
"fieldName" "CDamageAccountPanel"
"text_x" "0"
"text_y" "0"
"delta_item_end_y" "0"
"PositiveColor" "0 255 0 255"
"NegativeColor" "255 255 0 255"
"delta_lifetime" "1.5"
"delta_item_font" "HudFontMedium"
"delta_item_font_big" "HudFontBig"
}
"DamageAccountValue"
{
"ControlName" "CExLabel"
"fieldName" "DamageAccountValue"
"xpos" "c-310"
"xpos_minmode" "c-55"
"ypos" "r35"
"ypos_minmode" "r90"
"zpos" "2"
"wide" "100"
"tall" "26"
"visible" "1"
"enabled" "1"
"labelText" "%metal%"
"textAlignment" "west"
"textAlignment_minmode" "center"
"fgcolor" "255 255 0 255"
"font" "HudFontMedium"
"font_minmode" "HudFontMedium"
}
"DamageAccountValueBG"
{
"ControlName" "CExLabel"
"fieldName" "DamageAccountValue"
"xpos" "c-309"
"xpos_minmode" "c-54"
"ypos" "r34"
"ypos_minmode" "r89"
"zpos" "1"
"wide" "100"
"tall" "26"
"visible" "1"
"enabled" "1"
"labelText" "%metal%"
"textAlignment" "west"
"textAlignment_minmode" "center"
"fgcolor" "0 0 0 255"
"font" "HudFontMedium"
"font_minmode" "HudFontMedium"
}
}
Here comes the problem: the last damage done (and its shadow) just disappear with the number showed up on the target (lifetime 1.5). I've tried with delta_lifetime but nothing happens. How can I set a different the lifetime?