JB
Account Details
SteamID64 76561198050605830
SteamID3 [U:1:90340102]
SteamID32 STEAM_0:0:45170051
Country Germany
Signed Up September 26, 2014
Last Posted May 14, 2020 at 6:58 PM
Posts 107 (0 per day)
Game Settings
In-game Sensitivity 0.85
Windows Sensitivity 6/11
Raw Input 1
DPI
800
Resolution
1728x1080
Refresh Rate
120
Hardware Peripherals
Mouse Zowie FK1
Keyboard WASD v2 105 Mechanical Keyboard
Mousepad SteelSeries QcK Heavy
Headphones HyperX Cloud II
Monitor EIZO FG2421
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#4754 HUD editing: short questions, quick answers in Customization

Do these dialogs have a specific file or are they defined somewhere in clientsheme.res?

https://i.imgur.com/Q2adhCn.png

posted about 7 years ago
#4751 HUD editing: short questions, quick answers in Customization
lethwhat is the file name to edit the round timer

https://i.gyazo.com/31301ee57c5735fe201b585965c8a5fe.png

The roundtimer is defined in "ObjectiveStatusTimePanel" in ui/Hudmatchstatus.res. The servertimer is "ServerTimeLimitLabel" in ui/hudobjectivetimepanel.

Vipaim using the new version of ahud and there is no map timer, just a round timer. does anyone know how to fix that

Do you have tf_hud_show_servertimelimit set to 1? If you do, check out the element mentioned above.

bioooooooohttps://i.imgur.com/Kzd0pTf.jpg
how can i get the ubercharge meter like that to work for ahud? large font and no "ubercharge:"
https://i.imgur.com/yApQFyc.jpg
tyty

Set up a chat_english.txt and add these lines to remove the "Übercharge: "

"TF_playerid_mediccharge" "%s1%"
"TF_playerid_mediccharge_wpn" "%s1% (%s2)"

If you don't want names of nonestock mediguns shown either, remove the " (%s2)" from the second line and it will only show the percentage. This also won't show if you're healed by kritz, vaccinator or quickfix though.

If I have the correct version of ahud, the font of "targetdatalabel" in ui/targetid should be NormalCode8. Change it to something like NormalCode20.

posted about 7 years ago
#5496 Show your HUD modifications! in Customization
colly

https://i.imgur.com/maFXJEs.png]

Show Content
sorry for spamming : ~ )

Could you share your "scores" element from scoreboard.res?

posted about 7 years ago
#4727 HUD editing: short questions, quick answers in Customization

What's the event in hud_animations.tf to slide in the "Mode Selection" menu after clicking the "Find a Game" button?

posted about 7 years ago
#18 every contract done club? in The Dumpster

Can contracts be reactivated to do the bonus tasks? I currently have a contract that's ready to turn in, but I'm missing one bonus objective. I activated an other contract in the mean time and I can't reactivate the first contract now, since it only says "click to turn in". Help?

posted about 7 years ago
#843 update is released in TF2 General Discussion
iodineSilvvymaxxySilvvyGood lord, the main menu UI is somehow so much worse than it used to be

Give us back our huds, dammit. I don't want all this unnecessary shit on my screen

just change ui_version to 2 in info.vdf in your hud folder

Oh...thanks

Now I just feel dumb :L

sorry for the dumb question, but where in the hud do i change ui_version 1 to 2?

info.vdf in Steam\SteamApps\common\Team Fortress 2\tf\custom\YourHudFolder

posted about 7 years ago
#4661 HUD editing: short questions, quick answers in Customization

Where can I find this element from the lobby screens again?

https://i.imgur.com/3o7AmCN.png

posted about 7 years ago
#5458 Show your HUD modifications! in Customization

wip

https://i.imgur.com/fErOOph.jpg

posted about 7 years ago
#4620 HUD editing: short questions, quick answers in Customization

Is there any way to edit the healthbars of the buildings as engie in hud_obj_sentry.res etc. to be simply one bar instead of several separate bars? Or to show the health of the building as a number?

posted about 7 years ago
#4616 HUD editing: short questions, quick answers in Customization

I'm trying to have a little clock symbol next to my respawntimer. Right now I'm using two elements, one for the timer and one for the clock symbol. It's working fine while respawning, but as the clock is a element in spectator.res it also shows all the time when in spec.
Is there any way to make the clock element to also only show while respawning?

https://i.imgur.com/PZtYufX.png

posted about 7 years ago
#3 hud effect meter help (pls) in Q/A Help

Should be huditemeffectmeter_particlecannon.res.

posted about 7 years ago
#5297 Show your HUD modifications! in Customization

Finally managed to get health bars working the way I wanted them.

http://i.imgur.com/LKnSEfm.jpg

Based of the ones used in Mannterface.

posted about 7 years ago
#4072 HUD editing: short questions, quick answers in Customization
_Kermit#4070

It's done with a bunch of animations that are not sv_pure restricted. It's a super long process and ngl I don't wanna take up a stupid amount of time and space on here typing it out.

Do you happen to know a hud, that's up for download, that has these healthbars so I could look into the animations and figure out how it works?

posted about 7 years ago
#4067 HUD editing: short questions, quick answers in Customization

How do I create horizontal health bars in the tournament spectator hud? (like the ones used in the tf.tv casting hud)
Also are they based on a mod or can I use them with sv_pure?

posted about 7 years ago
#4022 HUD editing: short questions, quick answers in Customization

Is there an event for picking up health/ammo packs in hud_animations.tf or if not, would it be possible to somehow create one?

posted about 7 years ago
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