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Account Details | |
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SteamID64 | 76561198136154658 |
SteamID3 | [U:1:175888930] |
SteamID32 | STEAM_0:0:87944465 |
Country | Italy |
Signed Up | July 19, 2016 |
Last Posted | April 23, 2020 at 1:54 PM |
Posts | 172 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 1.75 |
Windows Sensitivity | 6/11 |
Raw Input | 1 |
DPI |
1000 |
Resolution |
1920X1080 |
Refresh Rate |
60hz |
Hardware Peripherals | |
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Mouse | Razer Death Adder Chroma (Got it for free :D) |
Keyboard | Blackweb; piece of crap mesh thing. |
Mousepad | CS:GO one w/ chickens I got from ESL NY |
Headphones | Apple Earbuds (old ones broke, need replacement) |
Monitor | Samsung monitor from Best Buy (smh) |
Fat Frags
Fixed his problems of baiting from s24
Good friend
Serious in game
+rep
10/10 good cucumber
Analise factors other than your aim that could be affecting you.
i.e; a change in sens or DPI, limited mouse/desk space, poor equipment, inconsistencies in hardware or configs, dehydration*, etc.
*
Also, try some SOAP Dm in addition to MGE
Like it was suggested before, more aggro strats need to be played and tested if no major gameplay changes want to be made. That means, stop complaining when teams try strats such as: heavy to mid on viaduct, running a sniper full time, different unorthodox weapons, etc. Just because people aren't running the traditional meta, doesn't mean that its BM. If the demo starts running targe when its a 3-0 lead, that's BM. Teams need to learn that its not BM if its working, since an enemy team could do so in an official, and u cant baby rage from that unless you want a loss.
Albeit, there is a fine line between BM and innovative strats (in the eyes of many) but i feel without proper testing, all we can do is theory craft. Props to lowpander and other teams to start experimenting with these different tactics. This is, however, just my opinion. Take it with a grain of salt.
reddit postThe Pyro changes are most likely going to be game changing, reworking almost every weapon and overhauling the class.
Changelog:
*removed pyro
Fixed. :D
<3
and he's a pretty good gamer!
I nominate Bill "THE BILLDOZER" Brown as the new head ESEA divisions manager.
Thoughts?
Lemme put it simply into one of two scenarios:
IF Pyro Update has balance fixes, improved mm support, crazy miracles, THEN game has fighting chance
IF Pyro Update has hats, skins, taunts, THEN game is ded
VOTE NOW ON YOUR PHONES! Oh wait... we did that last year; fuck
but real talk, pyro update seems to be our last hope unless some other miracle happens.
thx for the info my dude
:thinking:
nazaraAnd If we get something like newbie mixes going again open numbers would be fine
sry for my lack of knowledge, but why did newbie mixes die anyways? was it a matter of not enough players? i was only around when it was alive for a bit and i never exactly knew why it died. if someone could fill me in it would be much appreciated <3
o shit. haven't heard of these guys except for console doe :c
console is really smart player with good DM. As long as he doesn't emo out, hes a solid teammate aswell, super dedicated.
Everyone take note on how sid made his lfp thread.. follow in his footsteps... its beautiful.
<3
Make crossbows healing ramp up over time less, making it for more of a medium ranged heal than the "long range hit someone while they are taking a 1v1 and heal them for 100+ so they win" weapon it is.
Syringes can be viable again if one is created or tweaked so that it can fill a support role and a protection role, similar to the crossbow. Even if the change above was implemented, syringes would still not be used since their is little support.
The xbow is too good in the right hands, making some medics god-like and a necessity for them to have crossbow aim that can be of use. There is a fine line here, but honestly, the crossbow could just be nerfed in the sense that it heals less or reloads/fires slower (or doesnt reload while its not active like it used to, even tho it was still rly good then).