Saxton Hale.iT or Prop Hunt.iT, there are already enough mge/dm servers. Let's have some good ol' fashioned pub TF2 fun.
Account Details | |
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SteamID64 | 76561198038085341 |
SteamID3 | [U:1:77819613] |
SteamID32 | STEAM_0:1:38909806 |
Country | United States |
Signed Up | July 24, 2012 |
Last Posted | February 18, 2017 at 6:39 PM |
Posts | 392 (0.1 per day) |
Game Settings | |
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In-game Sensitivity | 0.52 |
Windows Sensitivity | 3/11 |
Raw Input | 1 |
DPI |
3500 |
Resolution |
1280x720 |
Refresh Rate |
120Hz |
Hardware Peripherals | |
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Mouse | Deathadder 2013 |
Keyboard | |
Mousepad | Steelseries QCK+ |
Headphones | ATH M50 |
Monitor |
you can also just buy 3 months of premium at a time and save $1 or so
Yea this is definitely a good move. I love the look of this.
Hey, I don't know if M0re plans on continuing to update his HUD or not in the future. But I will be continuing on with his HUD if he doesn't for future updates. Anyone interested in using it can download it from here
blnk pls rvw tem demo plos. haha lol :D
This Source Television Demo is from a Practice Clan War on the map, cp_gullywash_final1. My alias in-game is JOE, and I am playing the demoman class in this Practice Clan War. My team plays in the Intermediate division in E-Sports Entertainment Association TF2 League. We did not do well on the middle fights of any of the rounds, however we did well, in my opinion, on all other parts of the map.
I would like to hear your thoughts on what my team did well, as well as what we did wrong on the map as a whole. And I would also like more in-depth analysis of our middle fight strategies, what we could improve on them, as well as how I can play middle as a demoman more effectively.
Thank you for your time and interest,
JOE
what wareya said, except its visible_minmode, you can leave enabled set to "1" for all your crosshairs, it will not show it if visible is set to "0".
Played this team on gullywash the other night, they did ok. I won't say if they're ready for IM as a team or not, but I don't see the harm in them wanting to play IM already. If they get rolled every game, it will show what they're made of and if they decide to stay together they'll learn a lot from playing in IM, rather than open. I do believe people should earn their way up from open to IM in most cases, but there are instances where teams are ready to play in IM immediately.
You can tell all of this from the scrim itself if your teammates are communicating with each other well. Say you are in a scrim, you keep getting destroyed in uber pushes, you could go look at stats and, and for example, your scouts are doing very little damage. You conclude that you're scouts are either not hitting their shots, or not involved on the ubers/end of ubers. So now you're wondering which one it is if you can't remember what happened uber/post-uber. Whereas, your scouts could just tell you that they need the combo to help the flank come into fights/they need the medic to heal them at the end of the uber.
TL;DR Anything team oriented is about communicating with each other about what works well and what you can do to accomplish that. It's not about checking out each others stats mid-scrim, and then play the blame game. However all that said stats can be important, sometimes.
everybody loves technosex!
SMOOOOOOOOOOTHH!!! These guys are an awesome group! Any medic would be silly not to join them. Really good at tf2 also.
Starting tryouts Thursday night most likely :D
i got 173.2 :D this is super fun to just continually do LOL
These guys...these guys deserve 3 great players and an IM roster. Whoever joins as a heavy class will have very good aggressive scouts that can dish out huge numbers and will definitely clean up off your damage.
bump. haven't started tryouts yet, but we will within the next week as playoffs will be over for sure by then. have a few good tryouts lined up but I would still like a couple more :D
Question for anyone,
When dealing in HudTournament.res, and adding the HudTournament{...}, first entry in the file, the entity will screw up my tournament ready panels in tournament mode.
Any ideas how to fix?