Seriously though, as a legally confirmed autistic person, he does not show signs of autism as far as I can tell.
edit. In fact, as an autistic person, I'm offended that someone would bunch me in with this guy.
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SteamID64 | 76561198025044742 |
SteamID3 | [U:1:64779014] |
SteamID32 | STEAM_0:0:32389507 |
Country | United States |
Signed Up | September 9, 2013 |
Last Posted | April 21, 2024 at 12:58 AM |
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Seriously though, as a legally confirmed autistic person, he does not show signs of autism as far as I can tell.
edit. In fact, as an autistic person, I'm offended that someone would bunch me in with this guy.
Thanks for pointing this out. Been wanting >60 hz for a while now and I just couldn't pass this up. It gets here tomorrow and I'm pretty excited.
This is a forum about competitive tf2. No one cares that you can kill sentries in pubs.
I am trash at this game. Just getting that out there before anyone calls me bad.
https://www.youtube.com/watch?v=CJ4oWR7LVGI
Speaks for itself really
BenkSome things have to be inferred. In the first example it can be inferred that he wants to fight with his teammate who is still in, and the med still being on the point means he's within killable range. In the second you can infer that he doesn't want to push the same way as his teammate to split up the enemy's focus. Since his teammate is already going under kapoww picks a different path.
This game plays too fast to be able to outline the reasons for everything you do without playing the clips at 25% speed or something. Watch the video more than once and use some critical thinking skills the second time around. It's only two minutes long.
When you are trying to teach people decision making you should not expect them to already know enough to infer why you made those decisions.
SeekBurningHeavyslackedSeekStill LFT roamer, preferably a team that wholly expects to get trashedI'd play on that team :D
I'm a shitlord at TF2, I'm in! I deliver all the heals!
Looks like we have half of the shit team then :D
You guys need a demo+a scout still?
Thank you arknoid and thank you mr64bit for trying.
First off, Sorry if this should be posted somewhere else.
So right now my soldier cfg has this line in it
"bind "mwheelup" "slot1;r_drawviewmodel 0"
Which obviously means that mwheel up will select my primary weapon and also hide the viewmodel. Well I want to be able to change that bind to bind "mwheelup" "slot1;r_drawviewmodel 1" So that instead mwheelup selects the primary and shows the viewmodel. I could just type it into console but instead I want to just be able to toggle between the two commands with the push of a button.
In other words "bind "mwheelup" "slot1;r_drawviewmodel 0"
push the 1 button so it changes to
bind "mwheelup" "slot1;r_drawviewmodel 1"
push 1 button again and it changes back to
bind "mwheelup" "slot1;r_drawviewmodel 0"
If it works out that I have to use a different button to change back to the original setting then that is also fine.