Kave_Johnson
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SteamID3 [U:1:66913684]
SteamID32 STEAM_0:0:33456842
Country United States
Signed Up October 18, 2012
Last Posted January 14, 2013 at 6:31 PM
Posts 40 (0 per day)
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#31 Why isn't the Degreaser banned? in TF2 General Discussion

I think some people are responding based on the title without reading the first post. Not everyone, and I appreciate those that did reply.

DunderBrothat's a really weird question, why is it NOT banned, I don't care and I don't want it banned but why isn't it?

I'm asking because I'm trying get info on why comp players find the Degreaser balanced enough to not get banned. My own opinion on it shouldn't factor in, and I said that to get people to establish that I'm not one of those people who finds the Degreaser ridiculous so the discussion would focus on why it isn't banned.

heeroIn my opinion, the degreaser isn't banned because nobody fucking cares. Thanks for taking the time to consider my opinion.

I was a former rank 2 (scout player) and champion of the Open Division of E-Sports Entertainment. I hope these credentials are acceptable enough for me to provide my opinion and for you to consider them. Thank you again.

It's not that your credentials affect whether or not you have your opinion considered by me. Sorry if it came off that way, but my main reason for asking is, simply, to provide a reference of skill level when I quote you in the future.

posted about 11 years ago
#1 Why isn't the Degreaser banned? in TF2 General Discussion

Note: This thread is all about gathering information. I, myself, find no reason to ban the Degreaser in competitive play. However, I'm not actually a competitive player, so I would like to hear the reasons from you guys.

It would also be awesome if you could provide your division/rank in your league when you reply.

posted about 11 years ago
#29 Item needs to be banned on mge. in TF2 General Discussion
alfunksoIn endif, you can only kill someone if they're flying above the red line marked on the walls, so you have to shoot them on the ground to make them fly and then you must airshot them.

Oh crap, I missed the endif part.

I was thinking everywhere other than endif.

posted about 12 years ago
#34 Priority Polls - What To Change In Beta? in TF2 General Discussion

This won't be as long as a reply so I'll reply here.

RenhetPlease elaborate. I fail to see how unlimited ammo in exchange for the inability to push down Engineer buildings is a "mess."

I suggest looking at the weapon so that you'll realize that there's much more to the weapon than that.

Also, the infinite reserve ammo isn't that good of an upside.

Is that a legitimate question? Because it's clearly a for-fun item. If you're looking to see it used in competitive play, stop thinking so hard.

"For-fun" only items shouldn't exist. That is what the Mantreads is and that is why I said "What is the purpose?".

How about the Sticky Launcher? Comp seems to revolve around that quite heavily.

DA is relied on far more in HL than Stickies are.

Why is it dumb? Are you retarded?

It essentially removes the Sapper from the Spies loadout until the Pyro is dead.

It's another for-fun item. I don't see an imbalance either. If a Demoman is close enough to Caber you, you're probably not very good anyway.

...Right.

Let's ignore that most classes have to utilize ramp-up and that a Demo is better suicide rushing you with the Caber instead of just dying.

posted about 12 years ago
#2 Item needs to be banned on mge. in TF2 General Discussion

So just continue shooting them on the ground?

They'll be at a huge disadvantage when they run out of loaded rockets.

posted about 12 years ago
#30 Priority Polls - What To Change In Beta? in TF2 General Discussion

#29: I wanted to give a long post justifying my opinions but I didn't want to derail the thread.

Let's just say that there are many times in the post where you rewrite my reasons and that not being a threat to balance does not mean a weapon isn't unbalanced.

posted about 12 years ago
#25 Priority Polls - What To Change In Beta? in TF2 General Discussion

My opinion matters sooo much, but here's how I voted so far:

Scout: Shortstop (it's just... off), Pretty Boys Pocket Pistol (free 15 HP? Free 15 HP), Sandman (the hell was Valve thinking?)

Soldier: Cow Mangler 5000 (it's a mess), Mantreads (What's the purpose?), Disciplinary Action (when entire games revolve around the use of one weapon and its not a Medic one, you know there is an issue)

Pyro: Flamethrower (needs a buff to compete with Degreaser), Manmelter (needs a buff to compete with anything) and Homewrecker (sapper removal is dumb)

Demoman: Chargin' Targe (kindasorta downgrade to SS and definitely to stickies, needs bash'n'crit fixed), Splendid Screen (downgrade to stickies, needs bash'n'crit fixed), and Ullapool Caber (the hell was Valve thinking?)

posted about 12 years ago
#42 Obama president again! in TF2 General Discussion

#41: Yay for 50 student classes and further school budget cuts.

posted about 12 years ago
#17 Priority Polls - What To Change In Beta? in TF2 General Discussion

#16: I don't think that it's possible for either of those to be considered balanced, no matter who you are. Ones the definition of a crutch, and the other is a mess.

And yeah, it's basically a popularity contest for which weapons people want to see changed first and not which are actually a significant balance issue. Most of the votes do come from SPUF.

I personally voted for the Disciplinary Action.

posted about 12 years ago
#53 If you could make a difference in TF2 General Discussion
wareyayou're saying an awful lot about how good things could be and arguing with people who are trying to get more out of you, but you're not showing any understanding of what it takes to make a good "promod", neither in necessity nor in design, not even a feigned bit - you're not saying anything that a handful of people are asking for, you're ignoring the issue with this thread and focusing instead on "hey guys wouldn't it be cool if tf2 was balanced??? hype this so valve fixes the game!!!", which is a load of crap.

I'll admit, I do seem a bit idealistic when I talk about my actual opinion, but if you tell me what more you want to know, I'll try my best to explain from now on.

Tino_Am I the only one that gets the feeling that Kave_Johnson is just asking questions to argue? Like this is 2 threads now where he asks our opinion on things first the gunslinger and a now promod only to point out where our opinion on the matter is somehow wrong and flawed.

Yeah, totally. I totally want to argue about how you're wrong, and not eventually improve the game through a popular community-run mod.

And it's not a promod. I've been over this and the goal is not to make a modification only for skilled players but rather one that attempts to solve the issues of the game regardless of skill and attracts people who simply feel that the gameplay is suffering from Robin's hat addiction.

posted about 12 years ago
#46 If you could make a difference in TF2 General Discussion

I already understand that Comp =/= Pubs, grillz, but that doesn't render it impossible to make the game balanced for pubs and comp without some form of a ban list.

And once again, the kind of support I'm asking for is basically just feedback and spreading the word... comp players don't find balance so significant of an issue that they would even do something so simple? I know that it's far from a guarentee, but at least by giving some support, the chance of Valve actually doing something increases.

posted about 12 years ago
#44 If you could make a difference in TF2 General Discussion
DarkNecridpubs are a disaster now as far as skill goes to the point that balancing towards them doesn't really matter,

It's not so much balancing towards pubs rather than not omitting the opinions of tens of thousands of players simply because they aren't playing an organized format.

Pubs are needed for this game to be populated, and omitting pubs completely from balancing will just make pubs even more unbalanced than they are now and the game will die sooner as a result.

Highlander is neigh completely fine aside from Wrangler + Gunslinger and maybe the annoyance that is Dead Ringer + Spycicle being a tad too much,

There's also the weapons that (everyone) HL thinks of as crappy that need changes to, you know. A lot of people would be happy to see half of the weapons in the game be useful, when they are in fact crappy.

and 6v6 gets by completely fine with its ban list approach.

While true, requiring a ban list does show that there is something wrong with the game, especially when ~2/3rds the weapons are on it.

Everyone should have a say in how weapons are. Not just listen to one group and the game is suddenly fixed.

Plus, a community mod would never ever be supported by ESEA, unlikely to be supported by UGC or ETF2L, and thus would either serve no real purpose for competitive games or splinter a community that is already small.

The goal of the mod is not to be a promod used for every organized match ever.

What I mean by support is simple things like playtesting, feedback, or blog posts. Things to help spread the word and have people learn that there are more options than just settling for the untested crap that Valve shoves in the game, barely changes once every six months or so, and never touches again.

If Valve wanted actual feedback and displayed interest in actually trying stuff out, then I think almost everyone who visits this site would actually try to help out.

I believe Valve listens when the community stops speaking in multiple tiny voices and works together to rupture their eardrums.

As such, I feel that, unless we start working together, Valve won't change their ways until the game is on its death bed.

Supporting this mod will cause it to start gaining Valve's attention, and may end up changing a lot of things about the game, just like Highlander did.

posted about 12 years ago
#39 If you could make a difference in TF2 General Discussion

Why wouldn't you, frkn?

posted about 12 years ago
#37 If you could make a difference in TF2 General Discussion
grillzKave_JohnsonI'm still looking for actual responses to the question and not confusions about promods and junk.
i think you have your answer about support then...

The original question being "Would you support this?" has only been answered by, like, two people. The rest have been going off on tangents or entirely misinterpreting the purpose.

So no.

posted about 12 years ago
#35 If you could make a difference in TF2 General Discussion

I'm still looking for actual responses to the question and not confusions about promods and junk.

posted about 12 years ago
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