my only regret is that we couldn't see him streaming his reaction to his stream getting shutdown
Account Details | |
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SteamID64 | 76561197989936664 |
SteamID3 | [U:1:29670936] |
SteamID32 | STEAM_0:0:14835468 |
Country | United States |
Signed Up | August 22, 2012 |
Last Posted | June 10, 2016 at 5:06 PM |
Posts | 223 (0 per day) |
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In-game Sensitivity | 1 |
Windows Sensitivity | 6/10 |
Raw Input | 1 |
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1800 |
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1024x768 |
Refresh Rate |
120 |
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not even close cyzer
and crosshairs
those aint zombies theys skeletons
wow a chemistry thread without Trekkie, i'm surprised
i knew kev would come into this thread guns blazing
only thing i didn't like was inconsistency with the crosshair etc.
nothing about ur post implied that u were good
raped marmaduke
there are other ways to achieve mouse accel, also there is one option for tf2 that isn't framerate dependent iirc
i dno but someone tell me when someone wins this nerd fight so i can figure out what setting i should use, not that i have any problems with hit reg or anything now
cant play sniper in dm anymore fkin fog banned it
brownymasterAny server can be technically exploited that's not CEVO's. Just having someone monitoring the server/checking for class changes and everything is a potential problem. Everything else though can generally by caught with demos (demos log all commands so you'd probably be able to tell, though I wouldn't guarantee it if it can be done remotely).
Yeah, but there are several other ways to call functions other than just hooking console commands. On top of that, it would be difficult to differentiate between a console command used to cheat and a script a player used. Also, I'm not sure never having a problem with it is indicative of it never happening.
SourceMod can be exploited really easily too, but I don't see people giving up their precious dm and mge mods on their servers anytime soon.