idk if anyone cares but I got I updated cymk to work with gun mettle
dl https://www.dropbox.com/s/z51feamlezquopw/CMYK.zip?dl=0
Account Details | |
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SteamID64 | 76561198140943292 |
SteamID3 | [U:1:180677564] |
SteamID32 | STEAM_0:0:90338782 |
Country | United States |
Signed Up | March 23, 2015 |
Last Posted | September 16, 2020 at 8:19 PM |
Posts | 73 (0 per day) |
Game Settings | |
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In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
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Resolution |
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Refresh Rate |
Hardware Peripherals | |
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Mouse | Logitech g300 |
Keyboard | build in laptop keyboard |
Mousepad | A book |
Headphones | I change it alot |
Monitor | build in moniter |
Amp-tflatlinehttp://imgur.com/a/hz9BB
is that the final hud, if yes could you give us the dl?
devamar_10Messing around with long shadows: https://www.youtube.com/watch?v=myWrTYSX37k
Very Nice Hope to see a download soon :D
JBnew classmenu I worked on today
http://i.imgur.com/rsTKNMm.jpg
Them Eyes
Nice Job Like The First Video Hope to see more :D
Im new to this site but i got a question can i change the font loadout item box thing Like This
Thanks
How do you change the fonts of the main menu thanks
KhanTF2Lucky_Benderwhat do I rename?ChargeMeter (the one without numbers)
Also please use pastebin next time
Oh ok sorry im new
Mr_HarvardLucky_BenderHi I got a question can you make 2 uber bar like one on the top one on the bottom Thanksyea essentially u just copy the code of the uber charge itself, rename it, and then move it to where u would like it
Thanks
Wait what do i rename
My Medic charge res
{
"MedicBG"
{
"ControlName" "ImagePanel"
"fieldName" "MedicBG"
"xpos" "c175"
"ypos" "c148"
"zpos" "1"
"wide" "100"
"tall" "10"
"autoResize" "0"
"pinCorner" "0"
"visible" "0"
"enabled" "1"
"fillcolor" "220 220 220 180"
}
"TitleUber"
{
"ControlName" "CExLabel"
"fieldName" "TitleUber"
"xpos" "c182"
"ypos" "c138"
"zpos" "2"
"wide" "100"
"tall" "10"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "west"
"Labeltext" "Prepare To Slay"
"font" "solFontBold12"
"fgcolor_override" "Uber"
}
"ChargeMeter"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter"
"font" "Default"
"xpos" "175"
"ypos" "460"
"zpos" "-2"
"wide" "700"
"tall" "30"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"bgcolor_override" "0 0 0 140"
"fgcolor_override" "Uber"
"dulltext" "0"
"brighttext" "0"
}
"ChargeLabel"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabel"
"xpos" "c170"
"ypos" "c96" // "311"
"zpos" "27"
"wide" "95"
"tall" "44"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_UberchargeMinHUD"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "Font3"
"fgcolor" "uber"
}
"ChargeLabelShadow"
{
"ControlName" "CExLabel"
"fieldName" "ChargeLabelShadow"
"xpos" "c82"
"ypos" "9999" // "312"
"zpos" "-2"
"wide" "140"
"tall" "44"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"labelText" "#TF_UberchargeMinHUD"
"textAlignment" "west"
"dulltext" "0"
"brighttext" "0"
"font" "solFontBold40"
"fgcolor" "HudShadow"
}
// The vaccinator resist icon FORCES the xpos to be 0 and ypos to be -25,
// so to get around this, we create ResistIconAnchor to determine the resist
// icon placement, and then pin the icon to it.
"ResistIconAnchor"
{
"ControlName" "EditablePanel"
"fieldName" "ResistIconAnchor"
"xpos" "c175"
"ypos" "c79"
"wide" "23"
"tall" "23"
"visible" "1"
"enabled" "1"
}
"ResistIcon"
{
"ControlName" "ImagePanel"
"fieldName" "ResistIcon"
"xpos" "0"
"ypos" "0"
"wide" "25"
"tall" "25"
"visible" "1"
"enabled" "1"
"image" "../HUD/defense_buff_bullet_blue"
"scaleImage" "1"
"pin_to_sibling" "ResistIconAnchor"
"pin_corner_to_sibling" "1"
"pin_to_sibling_corner" "1"
}
"IndividualChargesLabel"
{
"ControlName" "CExLabel"
"fieldName" "IndividualChargesLabel"
"xpos" "c98"
"ypos" "9999"
"zpos" "15"
"wide" "95"
"tall" "45"
"autoResize" "1"
"pinCorner" "2"
"visible" "1"
"enabled" "1"
"tabPosition" "0"
"wrap" "1"
"labelText" "#TF_IndividualUberchargesMinHUD"
"fgcolor" "HUDOffWhite"
"textAlignment" "center"
"dulltext" "0"
"brighttext" "0"
"font" "BoldNumbers54"
}
"ChargeMeter1"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter1"
"font" "Default"
"xpos" "c175"
"ypos" "c106"
"zpos" "-4"
"wide" "49"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"bgcolor_override" "DarkGray"
"fgcolor_override" "White"
"dulltext" "0"
"brighttext" "0"
}
"ChargeMeter2"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter2"
"font" "Default"
"xpos" "c226"
"ypos" "c106"
"zpos" "-3"
"wide" "49"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"bgcolor_override" "DarkGray"
"fgcolor_override" "White"
"dulltext" "0"
"brighttext" "0"
}
"ChargeMeter3"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter3"
"font" "Default"
"xpos" "c175"
"ypos" "c128"
"zpos" "-4"
"wide" "49"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"bgcolor_override" "DarkGray"
"fgcolor_override" "White"
"dulltext" "0"
"brighttext" "0"
}
"ChargeMeter4"
{
"ControlName" "ContinuousProgressBar"
"fieldName" "ChargeMeter4"
"font" "Default"
"xpos" "c226"
"ypos" "c128"
"zpos" "-4"
"wide" "49"
"tall" "20"
"autoResize" "0"
"pinCorner" "0"
"visible" "1"
"enabled" "1"
"textAlignment" "Left"
"bgcolor_override" "DarkGray"
"fgcolor_override" "White"
"dulltext" "0"
"brighttext" "0"
}
}
Hi I got a question can you make 2 uber bar like one on the top one on the bottom Thanks
Little Thing I made in my free time
http://steamcommunity.com/sharedfiles/filedetails/?id=415486942
How do you change the hud backpack like this or just change the color of it? http://i.imgur.com/KCGhfvu.png
Im new to this site but i got a question can i change the for loadout page
Thanks.