Account Details | |
---|---|
SteamID64 | 76561198001585006 |
SteamID3 | [U:1:41319278] |
SteamID32 | STEAM_0:0:20659639 |
Country | United Kingdom |
Signed Up | April 26, 2013 |
Last Posted | November 28, 2019 at 8:50 PM |
Posts | 198 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | |
Windows Sensitivity | |
Raw Input | |
DPI |
|
Resolution |
|
Refresh Rate |
Hardware Peripherals | |
---|---|
Mouse | |
Keyboard | |
Mousepad | |
Headphones | |
Monitor |
downpourMightyMeAnd 1.20 to 2.00 is him killing three people and chasing one scout for halve of the time? lolI was about to make a post asking why this was here lol
not only is it only 3 kills over an incredibly long time, but he misses almost all of his shots on the scout, especially towards the end where the ground saves him because the scout for some reason jumps down (why)
if anything it was a misplay by him as he couldnt kill the scout in an enclosed space and his medic died for it.
From me
The clips were not chosen by me, merely provided by kr4tos who requested I use every frag that was given.
From kr4tos
cause it was fucking bad and funny ;D
https://www.youtube.com/watch?v=1PRVOIPGHiY
A number of setbacks, both from Valve and my personal life, meant that this took far longer to release than it should've.
Either way, it's here :D
60 FPS Download - mega.co.nz/#!i941zYZI!opR5U59lNqSlm-J73wkzGFa062IOuXdiVN5WmfbIYHE
Muerte's Shoutouts
Thanks to everyone that helped me along the way, ranging from Davidthewin for his acting skills, ikpure for answering my most random of questions and kr4tos himself for being patient with me. Thank you :3
kr4tos' Shoutouts
Shoutouts to:
Paulinho
Prophet
panic
Rising
Kifferjohnny
subby
slate
Klogar
FainT
FlasH
Min:Dfreak
PAN
daNNNN!
Mucka
Konfy
sweiny
Ashnazg
skillboy
alf
Silverstone
Cube
D.o.B.
glados
Netsky
Destructor
Freezer
RpL
FleischpanzeR
Troll
biester
mosepose
cruZer
baerbel
bsh
KloolK
Homer J.
säm
M!a
WalKeR
maggles
Herr_P
huhy
Luzzu
gf18_idiot
KillAri
zoob
sheepy
Mirelin
kalhó
dOnut
Trick17
V.I.E.R. Clan
Team 4 Friends
Fenneks eSports
The Last Resort
Special thanks to:
RazorsEdge, who bought TF2 for me.
Siggy, who brought me into the Competetive TF2 Scene.
Vandal, who was a really great leader and gave me the chance to play my very first 6on6 match and for providing me with my first "TF2 knowledge".
schrono, who provided me with some advanced knowledge of the game and for letting me play in the main lineup of your squad.
Millman, who asked me for my first "mix" and for being a great and patient guy.
.:[Full-Aim-Control]:. & all their players, for being such nice guys and for giving me the chance to play my first 6on6 games.
Blood Brothers, for being a nice community and a nice "pcw-partner"
Law, who was my idol and who was such a nice person :>.
fl0w, who brought me in the "higher-skilled" mix Scene.
Zay, for being Zay and for helping us out in the team with leading and playing.
schocky, who showed me how to build a cfg and for playing lots of "duel_duel" with me.
kurt karpfen, who helped me out a lot, while my "main medic career".
psy, who gave me some good tips for playing demoman.
Sonny Black, for helping me out A LOT with my questions about the league, how to speak english and with a few of other things.
CannonFodd3r, for being such a patient guy, who never got annoyed of any admin call of mine.
Brego, for being my friend! <3
vroni, who brought me into division 2 and helped me a lot with demo reviews and more.
Blooddrunk, for being Blooddrunk! :*
HYS, who helped me become a top player.
Muerte, for creating this movie!
and everybody else, who ever helped me out!
Rickhttps://lh3.googleusercontent.com/-Vocex05LLYU/UyRUv9ZC4DI/AAAAAAAAJX4/D0-F-NYzu4s/w446-h792-no/Screenshot_2014-03-15-09-22-54.png
What FPS you hitting on TF2? D:
ry4ntkIf you get this you can go to this and should be able to see it, but it's most likely phishing links.
http://steamcommunity.com/chat
Do this^^^^
Had the same issue. Someone messaged me whilst I was offline, then removed me from friends. The only way to display the message and thus remove the notification was through using the webchat.
m4risaMuertelol just bought 25 quid worth of stuff from Papa Johns
Ain't tipping shit. I'm broke.bought 25 quid worth of stuff from Papa JohnsI'm broke
ok
I spent my last 25 quid on the order...
#priorities
lol just bought 25 quid worth of stuff from Papa Johns
Ain't tipping shit. I'm broke.
So fucking annoying how half the world gets the game earlier than the UK :|
Got to wait til Friday....
*sigh*
cheeseydo you airshot that soldier? :p
Haha. It's a movie for 'kr4tos', so no, I didn't. ;)
-Mike-I'd be more surprised if there wasn't something broken with the .dems
http://teamfortress.tv/forum/thread/13695-stickies-not-showing-in-demos#post-7
As I already mentioned, a fix has been made available for that bug. Right click on TF2 > Properties > Betas > pre_hwn2013_demo (select from the dropdown list).
When in that 'Beta fix', you will be unable to connect to normal servers and play online. It fixes both the invisible projectiles as well as the viewmodels.
What happened was a recent update (on this past Sunday night) broke the 'Beta fix', resulting in the viewmodels bug. This has since been fixed, again.
I sent an email to Eric earlier today and he just replied letting me know it should be fixed when using the 'pre_hwn2013_demo' beta. I'm yet to test it out myself, but yeah. Should be good to go now. :D
Hey guys
So I've been recording recently to try and complete a frag movie. The last clips I recorded were sometime last week. This was following the fairly recent broken demo fix offered as a 'beta' within the TF2 options, fixing the lack of textures which resulted in invisible projectiles and weirdly angled secondary weapons.
Last week all the demos were perfectly fine, with the relevant fix doing it's job.
However, I spent the past hour trying to figure out why the demos have once again broken. Verified multiple times, tried launching normally and as the beta fix both with and without Lawena, testing multiple demos (including ones which worked last week). The texture bug which made projectiles invis. is fixed (even when running out of the beta mode), but no matter what I do the viewmodels remain in awkward positions such as this:
I just wanted to see if anyone knows what I could be doing wrong, or if all demos are indeed broken.
Yet to complete A Link Between Worlds and it was pretty much the only reason I even got my 3ds...
Good job I still have a few months to get on it D: