The source code for payload is at https://github.com/jdeurt/payload-rewrite if anyone wants to try to rehost it.
Account Details | |
---|---|
SteamID64 | 76561198057684737 |
SteamID3 | [U:1:97419009] |
SteamID32 | STEAM_0:1:48709504 |
Country | United States |
Signed Up | June 17, 2016 |
Last Posted | October 5, 2019 at 9:55 PM |
Posts | 23 (0 per day) |
Game Settings | |
---|---|
In-game Sensitivity | 2.81 |
Windows Sensitivity | 6 |
Raw Input | 1 |
DPI |
400 |
Resolution |
1920x1080 |
Refresh Rate |
144hz |
Hardware Peripherals | |
---|---|
Mouse | Zowie EC2-A |
Keyboard | KUL ES-87 |
Mousepad | Glorious PC Gaming Race XL |
Headphones | |
Monitor | AOC 144hz 1080p |
mastercomsWhat do you think the name of the preset should be?
Maybe something as simple as "castquality". That would make sense to me, but I'm not sure if it could have other applications outside of casts. A more generic take could just be "higherquality" or even "ultraquality" (kinda sounds higher than max, though).
Great work on this project! One thing I would love to see added is a config in between "highquality" and "maxquality" for camerawork in casts.
I found in my testing that the maxquality config dips below 60fps often in gamemodes that aren't sixes. I tried the highquality config, and the FPS was fine, but the lower level model and texture detail was quite noticeable on the stream.
I know this is quite niche and is also pretty dependent on hardware, but I think this level of config would be useful to get casts to look similar between different producers.
For reference, I was able to get 60+ fps in all gamemodes using the max settings (except only 4xMsaa in antialiasing) inside the video settings menu. I would find this type of config super useful for myself and other producers.
CasinovaTF2 was the star player on my Iron highlander team back in season 19. Although she didn't have a mic at the beginning, she was a great teammate who was very dedicated to improving and helping our team progress. She never missed a scrim or map talk, and would always be confident, but would still have some fun with us.
Obviously she has moved on from being Iron quite quickly, and I don't think her improvements stop here. She will no doubt in my mind be a perfect pickup for any open team!
It looks like all three profiles have been community banned.
Casting essentials does this with the command:
ce_cameratools_spec_pos
I believe the inputs for it are:
xpos ypos zpos camera-rotation camera-tilt
So for e.g. you could have:
ce_cameratools_spec_pos -525 -496 366 10 42
pazerPosting this here as well as on the steam discussions: https://masonry.desandro.com/
You can use this to lay out the class tiles on different rows and still have them look nice, so they don't get squished horizontally like this: https://puu.sh/ygpbc/f885089c6e.png
Try this and let me know what you think. Dunno if I should push this or not.
https://userstyles.org/styles/150760/hlpugs-tests
It's basically one line of css because I already built it to wrap, but just disabled it because I was unsure of it.
No longer one line. I added another snippet given by minicircle to make the chat somewhat fit on the right side. I'll continue to update this style with ideas.
Buy Page
Says seller is from Austria and the asking price is 500 euros. Interesting
Stochast1cNicellStochast1c recommended bitratesAlong with this Twitch only allows up to 6mbps
Is there a source for the max being 6 Mb/s? Only thing I can find is the blog stating they aren't limiting to 3.5 Mb/s anymore and a bunch of reddit threads and twitter posts of people claiming that 6 Mb/s is the maximum.
Source
Although it says recommended and not maximum, it's safer to stay within the max they recommend because if you stream at a higher value, at least in the past, your channel could get shut down.
Stochast1c recommended bitrates
Along with this Twitch only allows up to 6mbps, so 1080p60 isn't feasible atm without a loss of quality compared to 720.
At this point our producers have come to the conclusion we all stay at 720-60. One reason is for the fact that some of us are unable to handle 1080p whether it be hardware or internet bottle-necked. The other reason is that 1080p @6000kbps does have worse fidelity than a 720p @6000kbps. Many people have chat open which means the stream will only be 720p for them anyway. Side by side I have tested the same footage on 1080p and 720p both @6000kbps in the twitch viewer size, and a blind test has me preferring 720p either way.
I personally loved seeing all the chat interaction and voting tonight, but I know not every match will be like this. The main reason we started so early was because of the previous time that people were probably coming on for. Not sure whether having longer pregames would make people be bored and leave, or will this long pregame just help build viewers? I think the voting helps make the long wait time tolerable at least.
I'm trying to make a casting HUD, and I have a few questions. I have almost everything figured out besides the horizontal health bars.
I am using Mannterface as a base to work off and edit. Picture of what I currently have: http://i.imgur.com/AH5xjJ5.png
In the picture you can see that the horizontal health bars are quite offset.
Where would I go/do to fix the offset of the horizontal health bars? Is there a possibility for health to lower from the outside rather than the inside?
Is it possible to create two separate versions of these horizontal health bars that I can put on either side instead of using the same one to cover both sides? If possible where would I go to do this?
Finally, where would I go to change the color of the borders? The border is called "ThinBorder"
Any help on these health bars would be super helpful. They are foreign to me.